On Thu, Aug 26, 2010 at 10:11:25AM +0200, Dominique Leuenberger wrote:
> On 08/26/2010 at 9:58 AM, Stephan Kulow
Am Mittwoch 25 August 2010 schrieb Sascha
On Sunday 15 August 2010 12:35:00 Marcus Meissner
On Sun, Aug 15, 2010 at 09:59:48AM +0000,
> games/crawl -> openSUSE:Factory:Contrib/crawl
> Description: please add a 'crawl' to Contrib
Any specific reason you don't want to maintain in Factory itself?
The Factory request was declined, coolo said games are dropped from Factory
and should stay in the Games repo instead. So shall I leave it there? So
far I haven't been able to find any docs regarding this decision.
haven't said they should stay there - I only meant to say that it's against
the trend for factory games. The real reason to decline it was that you
follow the rules for new factory packages:
From my view, I think collecting the games solely in the games repo and not having them
cluttered in Factory / Contrib / <other repos> makes sense
(of course with exceptions, well established ones should stay).
The big advantage of the games repo over Contrib and Factory is that it does not have a
version freeze after releases. Whereas games in Factory /
Contrib are 'stuck' to their versions during the life time of the product, we
are not bound to this in the games repo. We can offer the newest version
to any user at any time.
And adding the games repo is simple enough, using Community Repos. It's been listed
there for a long time. And Pavol's 'Game Store' might possibly
boost that a bit more :)
It does not make sense to me.
If we want to offer Games to our distribution users, we should provide them to
high quality we offer in Factory.
The entry level for packages and their quality in the games repo and openSUSE:Contrib is
The only reason of having them not in Factory/openSUSE x.y would be
rapid version updates (so several new interesting releases during the
lifetime of openSUSE x.y, which would require users to use other repos
This forking off into dozens repos really has to slow.
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