(In reply to Mircea Kitsune from comment #35) > For the time being, I've decided to test whether this also happens with the > RadeonSI scheduler. To make sure I'm applying it to all games across the > system, I've added the following line to ~/.profile and restarted: > > export R600_DEBUG=sisched Oh, I didn't know that. Thanks! As for SuperTuxKart: I'm not sure it actually uses the functionality that breaks your system. It's just a guess since AFAIK it's a rather modern game using an engine that supports skeletal animations.