What | Removed | Added |
---|---|---|
CC | ilvipero@dazuzu.com, msrb@suse.com | |
Flags | needinfo?(ilvipero@dazuzu.com) |
You identified that the fix is somewhere between Mesa-18.2.2 and current git master. That is great. A shot in the dark: It could be fixed by d179312b "radv: add a workaround for a VGT hang with prim restart and strips". According to the description it fixes hangs with with some games using DXVK. By the way, my guess is that the reason why it now happens with some games under wine, but not with native games is that most games under wine use DirectX translated to Vulkan, while most native games still use OpenGL. Could you try with Mesa from this OBS project? https://build.opensuse.org/project/show/home:michalsrb:bug1090456:X11:XOrg