Bug ID | 1027108 |
---|---|
Summary | VUL-0: CVE-2017-6355: virglrenderer: integer overflow while creating shader object |
Classification | openSUSE |
Product | openSUSE Distribution |
Version | Leap 42.2 |
Hardware | Other |
OS | Other |
Status | NEW |
Severity | Normal |
Priority | P5 - None |
Component | Security |
Assignee | security-team@suse.de |
Reporter | mikhail.kasimov@gmail.com |
QA Contact | qa-bugs@suse.de |
Found By | --- |
Blocker | --- |
Ref: http://seclists.org/oss-sec/2017/q1/519 ============================================= Hello, Virgil 3d project, used by Quick Emulator(Qemu) to implement 3D GPU support for the virtio GPU, is vulnerable to an integer overflow issue. It could occur when creating a shader object in vrend_create_shader(). A guest user/process could use this flaw to crash the Qemu process resulting DoS. Upstream patch: --------------- -> https://cgit.freedesktop.org/virglrenderer/commit/?id=93761787b29f37fa627dea9082cdfc1a1ec608d6 This issue was reported by Li Qiang of 360.cn Inc. 'CVE-2017-6355' assigned via -> http://cveform.mitre.org/ Thank you. -- Prasad J Pandit / Red Hat Product Security Team 47AF CE69 3A90 54AA 9045 1053 DD13 3D32 FE5B 041F =============================================