Bug ID 1027108
Summary VUL-0: CVE-2017-6355: virglrenderer: integer overflow while creating shader object
Classification openSUSE
Product openSUSE Distribution
Version Leap 42.2
Hardware Other
OS Other
Status NEW
Severity Normal
Priority P5 - None
Component Security
Assignee security-team@suse.de
Reporter mikhail.kasimov@gmail.com
QA Contact qa-bugs@suse.de
Found By ---
Blocker ---

Ref: http://seclists.org/oss-sec/2017/q1/519
=============================================
  Hello,

Virgil 3d project, used by Quick Emulator(Qemu) to implement 3D GPU support for
the virtio GPU, is vulnerable to an integer overflow issue. It could occur when
creating a shader object in vrend_create_shader().


A guest user/process could use this flaw to crash the Qemu process resulting
DoS.


Upstream patch:
---------------
  ->
https://cgit.freedesktop.org/virglrenderer/commit/?id=93761787b29f37fa627dea9082cdfc1a1ec608d6

This issue was reported by Li Qiang of 360.cn Inc.

'CVE-2017-6355' assigned via -> http://cveform.mitre.org/

Thank you.
--
Prasad J Pandit / Red Hat Product Security Team
47AF CE69 3A90 54AA 9045 1053 DD13 3D32 FE5B 041F
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