Comment # 10 on bug 1201474 from
(In reply to Michal Suchanek from comment #8)
> but you do need a GL driver to be able to make use of libGLESv2, right?

(in case that's not a rhetorical question) I would think so, yes. So should
Mesa-dri be required by libglvnd? I'm not sure, whether that's a good idea.
Mesa buildrequires libglvnd and I'm anxious to produce a buildloop when letting
libglvnd require Mesa-dri, which is a subpackage of Mesa.


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