What | Removed | Added |
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Flags | needinfo?(hei.s.e.wurgl@gmail.com) |
Yes, the float value looked promising. I also thought that single "1" is a bit unexpected from a float but it's just a rounded value. (I have verified with "std::cout << 1.0" and "std::cout << 2.0".) But I have checked the Qt sources and found out that devicePixelRatio() is not implemented in Linux and just returns the default (1.0). It seems to be supported only on Windows or iOS... :-( But thank you for your feedback anyway.