Bug ID 1009637
Summary games/ufoai: Game crashes with "Error: Received signal 11."
Classification openSUSE
Product openSUSE.org
Version unspecified
Hardware x86-64
OS Other
Status NEW
Severity Normal
Priority P5 - None
Component 3rd party software
Assignee dimstar@opensuse.org
Reporter bberberov+suse@gmail.com
QA Contact opensuse-communityscreening@forge.provo.novell.com
Found By ---
Blocker ---

UFO:AI consistently crashes now.  This started occurring a couple of months
ago, but I don't know which is the last working version.

Steps to reproduce:
- Start UFO:AI
- Select "Single-Player"
- Select "Skirmish"
- Choose a map and "Start Game", I tested with the africa_small and a few
others.

The game loads, and the screen announcing the map and "Victory Conditions"
shows up.  You can move the map in the background and it renders fine with no
errors or crashes with multiple graphics configurations.  One the Start button
is pressed it crashes after a couple of seconds.

This is output from the console==========
Starting the game...
bberberov has joined team 1
Used inventory slots: 0
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
Not enough spawn points for team 1 (actorsize: 1)
Not enough spawn points for team 1 (actorsize: 1)
Not enough spawn points for team 1 (actorsize: 1)
Not enough spawn points for team 1 (actorsize: 1)
Used inventory slots client bberberov spawn: 0
(player 0) It's team 1's turn!
bberberov has taken control over team 1.
Error: Received signal 11.
=============================================

Don't know how to debug this, but I'd like to help, and finish my game in
progress. :-)


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