Bug ID | 1009637 |
---|---|
Summary | games/ufoai: Game crashes with "Error: Received signal 11." |
Classification | openSUSE |
Product | openSUSE.org |
Version | unspecified |
Hardware | x86-64 |
OS | Other |
Status | NEW |
Severity | Normal |
Priority | P5 - None |
Component | 3rd party software |
Assignee | dimstar@opensuse.org |
Reporter | bberberov+suse@gmail.com |
QA Contact | opensuse-communityscreening@forge.provo.novell.com |
Found By | --- |
Blocker | --- |
UFO:AI consistently crashes now. This started occurring a couple of months ago, but I don't know which is the last working version. Steps to reproduce: - Start UFO:AI - Select "Single-Player" - Select "Skirmish" - Choose a map and "Start Game", I tested with the africa_small and a few others. The game loads, and the screen announcing the map and "Victory Conditions" shows up. You can move the map in the background and it renders fine with no errors or crashes with multiple graphics configurations. One the Start button is pressed it crashes after a couple of seconds. This is output from the console========== Starting the game... bberberov has joined team 1 Used inventory slots: 0 libpng warning: iCCP: known incorrect sRGB profile libpng warning: iCCP: known incorrect sRGB profile libpng warning: iCCP: known incorrect sRGB profile libpng warning: iCCP: known incorrect sRGB profile Not enough spawn points for team 1 (actorsize: 1) Not enough spawn points for team 1 (actorsize: 1) Not enough spawn points for team 1 (actorsize: 1) Not enough spawn points for team 1 (actorsize: 1) Used inventory slots client bberberov spawn: 0 (player 0) It's team 1's turn! bberberov has taken control over team 1. Error: Received signal 11. ============================================= Don't know how to debug this, but I'd like to help, and finish my game in progress. :-)