Comment # 2 on bug 906714 from
The application is OpenSimulator, server for virtual world applications.
"http://opensimulator.org" and many of the threads are scripts running objects
running in the "world". I intentionally made objects using timed events and
sleeps to accelerate the crashes.

I'm not sure how to replicate the issue outside of OpenSimulator. But, I would
gladly provide any assistance needed to bring up an instance.

I will see if it happens in a VM and post the results back here. If it does,
then maybe that would help?

Thanks


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