What | Removed | Added |
---|---|---|
Status | NEW | RESOLVED |
Resolution | --- | WONTFIX |
That request is in direct contradiction to the packaging guidelines as posted on https://en.opensuse.org/openSUSE:Packaging_Games Notably: * Package game files and data files separately, if possible, to reduce size of bugfix updates. This must be done if upstream packages game data in separate tarballs. * In most cases, game data packages (levels, artwork, sounds and music) should be BuildArch: noarch * Data files (maps, pixmaps, sounds) go in %{_datadir}/%{name} , not %{_datadir}/games/%{name} . Binaries go in %{_bindir} and not /usr/games. According to the FHS, the use of /usr/share/games and /usr/games is optional, and we recommend not using either for consistency, so that games are packaged like all other applications. In fact, a game is no different to ANY OTHER application on a system.