[opensuse-artwork] Artwork Release Schedule - Proposal
Hello again There was also extra discussion at the summit to propose a revised artwork release schedule. The idea mostly is to keep artwork for release ahead of the distribution release itself. This will allow plenty of time for the team to tweak, improve, brand, etc. It will additionally allow the team for time to have the marketing team make requests for artwork based on the release artwork. We recognize that marketing is an important dependent of our team's efforts and in recent releases, our work with them has been slow. Especially when they are trying to come up with new ways and places where we can promote the new release. This means that their requests come generally with a short time frame so we need to be able to address their requests. This "rushed" artwork release schedule will also allow our factory team to better implement new branding or UI changes made. Here is a rough idea of what the release steps should be. They lack a time frame, so I am asking our team to propose a time frame. For example, step 1 takes 4 weeks, step two takes 2 weeks, etc. 1 Decide core artwork -Choose wallpaper (From contest) -Decide Icons and pointer (If applicable) 2 Decide core artwork graphics format, svg, pixmap (this is mostly dictated by the output system, we don't have much saying in this) 3 Resize core artwork to fit 4:3, 16:9, 16:10, 5:3 and any other aspect ratios using this time around 5 Make KDM login branding based on core artwork, or replace both with LightDM (when ready) 6 Artwork refinement. Once artwork is decided, take time to refine (extra work with Inkscape or GIMP) 7 Packaging, core artwork, KDM, splash screens, boot screen (note that packaging svg currently seems easier because there is a script that does it. We could also create a script to resize pixmap images in case we decide on an image like this) 8 Test, tweak, tune, refine. Especially the boot splash which requires more work (Plymouth now) PS: Feel free to add or take away steps to these list. Surely there is something we have overlooked and can be part of this release steps proposal. Please collaborate on this one because it will guide our team's efforts for a long time. Thank you Andy (anditosan) -- To unsubscribe, e-mail: opensuse-artwork+unsubscribe@opensuse.org To contact the owner, e-mail: opensuse-artwork+owner@opensuse.org
This is AWESOME! From what I experienced during this last release this will be very helpful. : ) This is what I was getting at Andy with the collaborative Google Doc we did a while back. Really the best way I have seen to go about this is 1. Lay out the various tasks on a Gantt Chart with briefs or meetings (emails work ok) so the team can stay on track and meet deadlines. 2. It can also be set up in a format such as a Public Google Calendar with due dates and updates that can be automatically emailed (I believe) to an entire team involved. Unfortunately I have not followed up with what software we have available for Gantt Chart creation, however I have used them in the past at companies I worked for that followed the progress of many projects all going on at once. On Tue, Sep 25, 2012 at 7:16 PM, Andres Silva <anditosan1000@gmail.com> wrote:
Hello again
There was also extra discussion at the summit to propose a revised artwork release schedule. The idea mostly is to keep artwork for release ahead of the distribution release itself. This will allow plenty of time for the team to tweak, improve, brand, etc. It will additionally allow the team for time to have the marketing team make requests for artwork based on the release artwork. We recognize that marketing is an important dependent of our team's efforts and in recent releases, our work with them has been slow. Especially when they are trying to come up with new ways and places where we can promote the new release. This means that their requests come generally with a short time frame so we need to be able to address their requests. This "rushed" artwork release schedule will also allow our factory team to better implement new branding or UI changes made.
Here is a rough idea of what the release steps should be. They lack a time frame, so I am asking our team to propose a time frame. For example, step 1 takes 4 weeks, step two takes 2 weeks, etc.
1 Decide core artwork -Choose wallpaper (From contest) -Decide Icons and pointer (If applicable) 2 Decide core artwork graphics format, svg, pixmap (this is mostly dictated by the output system, we don't have much saying in this) 3 Resize core artwork to fit 4:3, 16:9, 16:10, 5:3 and any other aspect ratios using this time around 5 Make KDM login branding based on core artwork, or replace both with LightDM (when ready) 6 Artwork refinement. Once artwork is decided, take time to refine (extra work with Inkscape or GIMP) 7 Packaging, core artwork, KDM, splash screens, boot screen (note that packaging svg currently seems easier because there is a script that does it. We could also create a script to resize pixmap images in case we decide on an image like this) 8 Test, tweak, tune, refine. Especially the boot splash which requires more work (Plymouth now)
PS: Feel free to add or take away steps to these list. Surely there is something we have overlooked and can be part of this release steps proposal. Please collaborate on this one because it will guide our team's efforts for a long time.
Thank you
Andy (anditosan) -- To unsubscribe, e-mail: opensuse-artwork+unsubscribe@opensuse.org To contact the owner, e-mail: opensuse-artwork+owner@opensuse.org
-- God bless ! Scott DuBois www.ROGUEHORSE.com openSUSE -- To unsubscribe, e-mail: opensuse-artwork+unsubscribe@opensuse.org To contact the owner, e-mail: opensuse-artwork+owner@opensuse.org
participants (2)
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Andres Silva
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DuBois, Scott L.