On Tue, 2012-09-25 at 18:39 -0700, DuBois, Scott L. wrote:
As for icons and widows and such, I think we should stay with shades of green or whatever specific icons would be appropriate for their usage, but focused on green. Ubuntu has their orange and Fedora has their blue and we have our green and I think that should stay congruent throughout whatever "eye candy" we change.
I should probably mention here that at last year's openSUSE Conference's Artwork team BoF, a lot of artists complained that "green" is a very difficult color to work with. While I'll settle for green as our general color in terms of branding, I think, based on what I was hearing from the artists there, we should not make our icons and such beholden to The Green. Free yourselves up a bit, i say. Assuming you guys even want to go down this path. I'm no artist, so I'm just an outspoken lurker and consumer of the artwork team's services here. :-) But I think too much effort is spent on focusing on one thing at a time instead of diversifying the team to be able to have 'sub-teams' that address a variety of needs. Traditionally, I've seen the artwork team focus almost primarily on distro artwork and everything else being secondary. But in fact, the artwork team serves a much broader need to the constituency and shouldn't lock itself into thinking just about distro or branding artwork and such. There's so many many things that I've often come to the artwork team to request and it gets unanswered because the team isn't mobilized for ready-response to daily requests. I honestly believe more time should be focused in how to respond to requests in timely manner in a variety of ways that are both unique and standardized across the board. We're a Project, we're more than just a distro. We have artwork needs for a number of initiatives under the Project umbrella. Conferences, products, marketing materials, desktops, etc. etc. By the way, another area I think that needs some focus is recruitment. Look on Facebook and Forums and other sites beyond our ML and IRC and you'll find hundreds of examples of creative design for openSUSE. Some really really really damn beautiful stuff is out there and some talented people who love openSUSE for sure. But there's no effort to connect the gap between talent and team. I think once you can broaden the team to have more people that are able to respond to specific types of tasks that they are personally interested in, you'll be able to have more time and resources to focus on the specific silos you want to address, including branding. Bryen -- To unsubscribe, e-mail: opensuse-artwork+unsubscribe@opensuse.org To contact the owner, e-mail: opensuse-artwork+owner@opensuse.org