Mailinglist Archive: radeonhd (427 mails)
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Re: [radeonhd] Porting http://fc-solve.berlios.de/ to ATI GPUs (?)
- From: Alex Deucher <alexdeucher@xxxxxxxxx>
- Date: Fri, 15 May 2009 16:40:12 -0400
- Message-id: <a728f9f90905151340j4fd8878cpdd531f0a89bc1abe@xxxxxxxxxxxxxx>
On Fri, May 15, 2009 at 4:33 PM, Shlomi Fish <shlomif@xxxxxxxxxxx> wrote:
The documentation on the 3D engine and shader instruction set is
available. For quick fun you could hack something into r600_demo[0],
but longer term, you'd probably want to create an OpenCL front end for
gallium in mesa.
Alex
[0] http://cgit.freedesktop.org/mesa/r600_demo/
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Hi all!
I became introduced to general-purpose GPU programming here:
http://tech.groups.yahoo.com/group/extremeprogramming/message/148167 , and it
piqued my interest. Now, I maintain http://fc-solve.berlios.de/ which is a
solver for certain variants of Solitaire card games written in ANSI C, and I
was wondering if it was feasible to port it to run on my ATI Radeon HD 2600.
I visited the following page on the wikipedia -
http://en.wikipedia.org/wiki/GPGPU and while I didn't thoroughly read it, I
saw a link there to http://developer.amd.com/GPU/Pages/default.aspx which
contains many links to different libraries, but without too much explanation
of the purpose and intent of all of them.
So my question is: assuming I want to port fc-solve to run on GPUs, how should
I start? And would it be at all possible with my hardware? And I'm using
Linux, of course.
The documentation on the 3D engine and shader instruction set is
available. For quick fun you could hack something into r600_demo[0],
but longer term, you'd probably want to create an OpenCL front end for
gallium in mesa.
Alex
[0] http://cgit.freedesktop.org/mesa/r600_demo/
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