Mailinglist Archive: radeonhd (365 mails)
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Re: [radeonhd] [PATCH] R6xx/R7xx cleanup: Move shaders to seperate files.
- From: Matthias Hopf <mhopf@xxxxxxx>
- Date: Mon, 2 Mar 2009 12:26:38 +0100
- Message-id: <20090302112638.GB18198@xxxxxxx>
On Mar 01, 09 13:38:51 -0500, Alex Deucher wrote:
I don't think that for these trivial shaders using glsl will do any
good. On the contrary.
Matthias
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Matthias Hopf <mhopf@xxxxxxx> __ __ __
Maxfeldstr. 5 / 90409 Nuernberg (_ | | (_ |__ mat@xxxxxxxxx
Phone +49-911-74053-715 __) |_| __) |__ R & D www.mshopf.de
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Ideally we'd use a shader compiler and we'd write the shaders in glsl
or some other IR, but we don't have one released yet.
I don't think that for these trivial shaders using glsl will do any
good. On the contrary.
Matthias
--
Matthias Hopf <mhopf@xxxxxxx> __ __ __
Maxfeldstr. 5 / 90409 Nuernberg (_ | | (_ |__ mat@xxxxxxxxx
Phone +49-911-74053-715 __) |_| __) |__ R & D www.mshopf.de
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To unsubscribe, e-mail: radeonhd+unsubscribe@xxxxxxxxxxxx
For additional commands, e-mail: radeonhd+help@xxxxxxxxxxxx
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