Mailinglist Archive: radeonhd (365 mails)
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Re: [radeonhd] [PATCH] R6xx/R7xx cleanup: Move shaders to seperate files.
- From: Yang Zhao <yang@xxxxxxxxxx>
- Date: Sun, 1 Mar 2009 16:06:38 -0800
- Message-id: <40a7b1aa0903011606k57eb6e8fw2086e6a74db0de34@xxxxxxxxxxxxxx>
2009/3/1 Alex Deucher <alexdeucher@xxxxxxxxx>:
I ran a diff of the two segments for the heck of it, and noticed that
the planar version is still calling for 3 GPRs instead of 2. Might as
well correct that as well: line 1415 of 0002-*.patch
--
Yang Zhao
http://yangman.ca
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Also, IIRC, planar and packed Xv actually uses identical pixelBut they use different texture fetch commands, so i don't think they can
shaders, so the two can probably be merged into one.
be merged easyly, or am i missing something?
yeah, that's the only difference. I was planning to add both tex
fetch clauses to the same shader and select between the using boolean
constant. I have similar plans for the composite ps.
I ran a diff of the two segments for the heck of it, and noticed that
the planar version is still calling for 3 GPRs instead of 2. Might as
well correct that as well: line 1415 of 0002-*.patch
--
Yang Zhao
http://yangman.ca
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To unsubscribe, e-mail: radeonhd+unsubscribe@xxxxxxxxxxxx
For additional commands, e-mail: radeonhd+help@xxxxxxxxxxxx
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