Mailinglist Archive: radeonhd (307 mails)

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Re: [radeonhd] How to start developing
Am Dienstag, den 03.02.2009, 14:23 -0500 schrieb Alex Deucher:
- Xv shaders could be optimized to deal with YUV formats directly
rather than converting everything to nv12
That's something i wanted to do, but prio 1 on my list is currently
getting AGP support more stable. Bye the way what we are going to do
about tearing in Xv/3D apps (i can see allot of it with the current
implementation)?
good old double buffering?
or does this hardware support something more featured?

Bye,
Christian.

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