Mailinglist Archive: radeonhd (300 mails)
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Re: [radeonhd] State of DRI on r5xx
- From: "Rene Ladan" <r.c.ladan@xxxxxxxxx>
- Date: Thu, 29 May 2008 09:21:24 +0200
- Message-id: <e890cae60805290021q11a70299uc827e9263a4f638f@xxxxxxxxxxxxxx>
2008/5/29 Vladimir Grebenschikov <vova@xxxxxxx>:
windowed and 110 fps fullscreen. In that same test stellarium and
neverball dropped to about 1.0 fps however. Maybe something got
confused about sw/hw rendering?
when switching to/from text mode. I do notice that when starting stellarium
some windows which are 'behind' the stellarium window are getting redrawn before
the stellarium window is drawn.
some magic. Restarting the X server won't do the trick for me. One time I
noticed that stellarium was still running as a background process,
killing it fixed
those black windows.
Rene
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On Wed, 2008-05-28 at 23:57 +0200, Rene Ladan wrote:In a later try (probably after a reboot) I indeed got about 900 fps
GLXgears - default size:glxgears runs twice as fast on your box with a higher
% ./glxgears
Warning, RV515 detected, 3D HAHAHAHAHA!!.
6565 frames in 5.0 seconds = 1312.972 FPS
GLXgears - fullscreen (1400x1050):
./glxgears
Warning, RV515 detected, 3D HAHAHAHAHA!!.
563 frames in 5.0 seconds = 112.534 FPS
resolution, does an X1400 differ that much from an X1450?
Frankly speaking - I do not know.
windowed and 110 fps fullscreen. In that same test stellarium and
neverball dropped to about 1.0 fps however. Maybe something got
confused about sw/hw rendering?
I only tested it with my laptop panel, but I haven't seen anything strangestellarium (astro/stellarium)I have no problems with stellarium, except that the desktop background
Starts and even works, but does awful flicker and continuous lost of
sync (screen is instant jumping in different directions and shows lots
of extra artifacts)
Looks like similar to usual sync lost when go to text mode, but even
worse.
isn't restored when the program is quit. It runs at about 15 (18max) fps
here.
Do you have out-of-sync problem when return to text mode ?
I have it often (> 50% times) - When I switch to text console
LCD screen looks like exactly as out of sync CRT monitor.
when switching to/from text mode. I do notice that when starting stellarium
some windows which are 'behind' the stellarium window are getting redrawn before
the stellarium window is drawn.
Probably it is similar problem, but probably not.Time to update my linux stuff :)
Google-Earth started (under Linux emulation) but reported that works inIt dies on my box right after the splash screen with this message:
software GL emulation mode. Probably miss some Linux libraries.
"linux: pid xxxx (googleearth-bin): syscall ftruncate64 not implemented"
I'm running i386 7.0-release with linux 2.4.2 compatibility and
linux_base-fc-4.
I have 8-CURRENT with compat.linux.osrelease=2.6.16 and
linux_base-fc6-6_5.
It works, but with soft GL.
I have this black window issue too sometimes, they might work again afterTry playing games/torcs for a while >:)
Tried.
Hm, first time it just shows black window with no contents.
Next time (after playing with some mesa-demos) it started as expected
and even play with good speed.
some magic. Restarting the X server won't do the trick for me. One time I
noticed that stellarium was still running as a background process,
killing it fixed
those black windows.
Several problems was observed with torcs:
1. sometimes wrong textures was shows (like part of sky on grass),
probably game bug ? but I didn't observe it before.
2. when I returned to main menu - every cursor move makes screen to
"shake" once (like in stellarium, but only once)
Same out of sync problem was observed with few mesa-demos
- bounce and tunnel{,2}, others looks like to works or lack of DRI
features.
Rene--
Vladimir B. Grebenschikov
vova@xxxxxxx
Rene
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