Mailinglist Archive: opensuse (4498 mails)
| < Previous | Next > |
Re: [SLE] nVidia driver
- From: "Carlos E. R." <robin.listas@xxxxxxxxxxxxxx>
- Date: Wed, 1 Nov 2006 11:18:12 +0000 (UTC)
- Message-id: <Pine.LNX.4.64.0611011216290.14864@xxxxxxxxxxxxxxxx>
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
The Wednesday 2006-11-01 at 01:10 -0500, Ed McCanless wrote:
> As Carlos said, this helps, especially the part about the games. I
> noticed long ago that there was quite a difference between what I saw as
> smooth animation and what I perceived as unnoticeable reaction time.
> And, since we started discussing frame rates, I have started to notice a
> slight flicker on the monitor, like that of a fluorescent (thank God for
> spell checkers) bulb.
It is easier to notice if you look with the edge of the vision field, ie,
if you aim your sight outside of the monitor. The perifery of the eye has
faster "sensors".
- --
Cheers,
Carlos E. R.
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.2 (GNU/Linux)
Comment: Made with pgp4pine 1.76
iD8DBQFFSIJwtTMYHG2NR9URAn3vAJ0W5sRxPW3MB+BOjXSmlTMdq18RngCcCM74
8g7C4WLk+NKbr4NDncythlQ=
=KWUg
-----END PGP SIGNATURE-----
Hash: SHA1
The Wednesday 2006-11-01 at 01:10 -0500, Ed McCanless wrote:
> As Carlos said, this helps, especially the part about the games. I
> noticed long ago that there was quite a difference between what I saw as
> smooth animation and what I perceived as unnoticeable reaction time.
> And, since we started discussing frame rates, I have started to notice a
> slight flicker on the monitor, like that of a fluorescent (thank God for
> spell checkers) bulb.
It is easier to notice if you look with the edge of the vision field, ie,
if you aim your sight outside of the monitor. The perifery of the eye has
faster "sensors".
- --
Cheers,
Carlos E. R.
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.2 (GNU/Linux)
Comment: Made with pgp4pine 1.76
iD8DBQFFSIJwtTMYHG2NR9URAn3vAJ0W5sRxPW3MB+BOjXSmlTMdq18RngCcCM74
8g7C4WLk+NKbr4NDncythlQ=
=KWUg
-----END PGP SIGNATURE-----
| < Previous | Next > |