Hello community, here is the log from the commit of package SDL2 for openSUSE:Factory checked in at 2016-11-03 11:09:40 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/SDL2 (Old) and /work/SRC/openSUSE:Factory/.SDL2.new (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Package is "SDL2" Changes: -------- --- /work/SRC/openSUSE:Factory/SDL2/SDL2.changes 2016-03-26 15:23:46.000000000 +0100 +++ /work/SRC/openSUSE:Factory/.SDL2.new/SDL2.changes 2016-11-03 11:09:41.000000000 +0100 @@ -1,0 +2,64 @@ +Sun Oct 23 08:00:21 UTC 2016 - aloisio@gmx.com + +- Backported commit 5184186d4366 and fbf9b0e3589a as + SDL2-ppc64-declaration-after-statement.patch to fix build + on ppc64/ppc64le + +------------------------------------------------------------------- +Thu Oct 20 13:47:14 UTC 2016 - aloisio@gmx.com + +- Update to 2.0.5 + General: + * Implemented audio capture support for some platforms + * Added SDL_DequeueAudio() to retrieve audio when buffer + queuing is turned on for audio capture + * Added events for dragging and dropping text + * Added events for dragging and dropping multiple items + * By default the click raising a window will not be + delivered to the SDL application. You can set the hint + SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH to "1" to allow that click + through to the window. + * Saving a surface with an alpha channel as a BMP will use a + newer BMP format that supports alpha information. You can + set the hint SDL_HINT_BMP_SAVE_LEGACY_FORMAT to "1" to use + the old format. + * Added SDL_GetHintBoolean() to get the boolean value of a + hint + * Added SDL_RenderSetIntegerScale() to set whether to + smoothly scale or use integral multiples of the viewport + size when scaling the rendering output + * Added SDL_CreateRGBSurfaceWithFormat() and + SDL_CreateRGBSurfaceWithFormatFrom() to create an SDL + surface with a specific pixel format + * Added SDL_GetDisplayUsableBounds() which returns the area + usable for windows. For example, on Mac OS X, this subtracts + the area occupied by the menu bar and dock. + * Added SDL_GetWindowBordersSize() which returns the size of + the window's borders around the client area + * Added a window event SDL_WINDOWEVENT_HIT_TEST when a + window had a hit test that wasn't SDL_HITTEST_NORMAL (e.g. + in the title bar or window frame) + * Added SDL_SetWindowResizable() to change whether a window + is resizable + * Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity() to + affect the window transparency + * Added SDL_SetWindowModalFor() to set a window as modal for + another window + * Added support for AUDIO_U16LSB and AUDIO_U16MSB to + SDL_MixAudioFormat() + * Fixed flipped images when reading back from target + textures when using the OpenGL renderer + * Fixed texture color modulation with SDL_BLENDMODE_NONE + when using the OpenGL renderer + * Fixed bug where the alpha value of colorkeys was ignored + when blitting in some cases + Linux: + * Added support for the Fcitx IME + * Added a window event SDL_WINDOWEVENT_TAKE_FOCUS when a + window manager asks the SDL window whether it wants to take + focus. + * Refresh rates are now rounded instead of truncated, e.g. + 59.94 Hz is rounded up to 60 Hz instead of 59. + * Added initial support for touchscreens on Raspberry Pi + +------------------------------------------------------------------- Old: ---- SDL2-2.0.4.tar.gz SDL2-2.0.4.tar.gz.sig New: ---- SDL2-2.0.5.tar.gz SDL2-2.0.5.tar.gz.sig SDL2-ppc64-declaration-after-statement.patch ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ SDL2.spec ++++++ --- /var/tmp/diff_new_pack.SqyW5a/_old 2016-11-03 11:09:42.000000000 +0100 +++ /var/tmp/diff_new_pack.SqyW5a/_new 2016-11-03 11:09:42.000000000 +0100 @@ -18,7 +18,7 @@ Name: SDL2 %define lname libSDL2-2_0-0 -Version: 2.0.4 +Version: 2.0.5 Release: 0 Summary: Simple DirectMedia Layer Library License: Zlib @@ -30,6 +30,9 @@ Source2: http://libsdl.org/release/%name-%version.tar.gz.sig Source3: %name.keyring Source4: baselibs.conf +# PATCH-FIX-UPSTREAM SDL2-declaration-after-statement.patch +# backported to fix build on Factory/ppc64, cf. https://bugzilla.libsdl.org/show_bug.cgi?id=3466 +Patch0: %{name}-ppc64-declaration-after-statement.patch BuildRoot: %{_tmppath}/%{name}-%{version}-build BuildRequires: cmake BuildRequires: dos2unix @@ -104,6 +107,9 @@ %prep %setup -q +%ifarch ppc64 ppc64le +%patch0 -p1 +%endif dos2unix WhatsNew.txt dos2unix TODO.txt dos2unix BUGS.txt ++++++ SDL2-2.0.4.tar.gz -> SDL2-2.0.5.tar.gz ++++++ ++++ 39590 lines of diff (skipped) ++++++ SDL2-ppc64-declaration-after-statement.patch ++++++ # https://bugzilla.libsdl.org/show_bug.cgi?id=3466 # commits 5184186d4366 and fbf9b0e3589a # diff -udpr SDL2-2.0.5.orig/src/video/SDL_blit_N.c SDL2-2.0.5/src/video/SDL_blit_N.c --- SDL2-2.0.5.orig/src/video/SDL_blit_N.c 2016-10-20 05:56:26.000000000 +0200 +++ SDL2-2.0.5/src/video/SDL_blit_N.c 2016-10-23 09:58:57.319897519 +0200 @@ -118,12 +118,6 @@ calc_swizzle32(const SDL_PixelFormat * s 16, 8, 0, 24, 0, NULL }; - if (!srcfmt) { - srcfmt = &default_pixel_format; - } - if (!dstfmt) { - dstfmt = &default_pixel_format; - } const vector unsigned char plus = VECUINT8_LITERAL(0x00, 0x00, 0x00, 0x00, 0x04, 0x04, 0x04, 0x04, 0x08, 0x08, 0x08, 0x08, @@ -131,11 +125,20 @@ calc_swizzle32(const SDL_PixelFormat * s 0x0C); vector unsigned char vswiz; vector unsigned int srcvec; + Uint32 rmask, gmask, bmask, amask; + + if (!srcfmt) { + srcfmt = &default_pixel_format; + } + if (!dstfmt) { + dstfmt = &default_pixel_format; + } + #define RESHIFT(X) (3 - ((X) >> 3)) - Uint32 rmask = RESHIFT(srcfmt->Rshift) << (dstfmt->Rshift); - Uint32 gmask = RESHIFT(srcfmt->Gshift) << (dstfmt->Gshift); - Uint32 bmask = RESHIFT(srcfmt->Bshift) << (dstfmt->Bshift); - Uint32 amask; + rmask = RESHIFT(srcfmt->Rshift) << (dstfmt->Rshift); + gmask = RESHIFT(srcfmt->Gshift) << (dstfmt->Gshift); + bmask = RESHIFT(srcfmt->Bshift) << (dstfmt->Bshift); + /* Use zero for alpha if either surface doesn't have alpha */ if (dstfmt->Amask) { amask = @@ -147,6 +150,7 @@ calc_swizzle32(const SDL_PixelFormat * s 0xFFFFFFFF); } #undef RESHIFT + ((unsigned int *) (char *) &srcvec)[0] = (rmask | gmask | bmask | amask); vswiz = vec_add(plus, (vector unsigned char) vec_splat(srcvec, 0)); return (vswiz);