Hello community,
here is the log from the commit of package asc
checked in at Fri Apr 25 15:30:12 CEST 2008.
--------
--- asc/asc.changes 2007-11-20 16:28:20.000000000 +0100
+++ /mounts/work_src_done/STABLE/asc/asc.changes 2008-04-24 13:46:55.000000000 +0200
@@ -1,0 +2,73 @@
+Thu Apr 24 11:48:43 CEST 2008 - prusnak@suse.cz
+
+- updated to 2.1.0.0
+ o Major new features:
+ * new campaign: Kamor
+ * replays can be saved as MPEG4 movies
+ * building that harvest objects (e.g. forest, crystals)
+ * units may now internally produce other units
+ * some units are equipped with a self-destruct device
+ o Changes to game mechanics:
+ * attack bonus of terrain now also used for ranged attack
+ o Updated data:
+ * few snow graphics overhauled
+ * replaced weather graphics with overlays
+ * unified properties of terrain
+ * TOW, Wiesel Bugfix category
+ * LR5, Service now also on ground level and deep submerged;
+ has external fuel transfer
+ * Adjusted unit pictures for consistent contrast and color
+ * Bradley techbugfix
+ * Skjold, Abilities Bugfix
+ * Elch and Ant can't build strong_pipeline any longer
+ * Forrester can harvest oil plants
+ * MBV can now build farm, lumbercamp, crystal processing and spaceport
+ * wheeled vehicles have increased movement
+ * default radar vehicle 66 movement/tracked - * 80 movement/wheeled
+ * oracle is now a tracked vehicle
+ * Judy construction bugfix, can now harvest minerals
+ * Shuttle weight is now 310
+ * Spacestation has a reduced weight of 400
+ * Booster can transport Spacelab into orbit
+ * Fix has no internal fueltransfer any more
+ * changed punch for planes when on ground level
+ * changed properties of cruise missile weapons
+ * standardized ship weapons
+ * new unit 'Panzerzug' for MK3 set
+ * Elite Pioneers can now build all kinds of foundations
+ * Wachturm weight is 6000
+ * Dora/K5 require Heavy Gun technology
+ * new Cliff objects
+ * new linkable mountains object
+ o Bugfixes:
+ * crash when moving units into screen
+ * units with truecolor images are now always displayed in correct color
+ * Mining Station analysis shows current production in absolute numbers.
+ * Messages can now be saved with ctrl-s
+ * Fixed: dump vehicle now gives correct output with features/abilities
+ * Fixed: weather images for buildings not correctly saved to cache
+ * automatic resetting of player data when player is terminated
+ * Added email editing in admin-game dialog
+ * Fixed replay error: remove production lines
+ * Now also viewing cargo indicator for other players' units if they
+ contain own cargo
+ * Applied patch to copyArea function in mapeditor
+ * Mouse zoom now centers on mouse cursor
+ * Level of height display in dashboard shows color of unit
+ * Fixed hotkeys in mapeditor (cargo editor)
+ * converted last maps to new file format, so they can be loaded on any
+ platform
+ * Fixed: production unit didn't show units that couldn't be produced because
+ o of lacking resources if "only produce researched stuff" was enabled
+ * Fixed replay bug when constructing turrets
+ * Fixed endless loop when searching for map by password
+ * Unit summary should now also count units in allied transports
+ * The gui buttons for mine placement are no longer visible when a mine has
+ been layed.
+ * fixed various problems on campaign maps, including translation
+ * Fixed crashes on startup when using certain versions of PhysFS
+ * ASC now compiles with gcc 4.3 without errors or warnings
+- dropped obsolete patches:
+ * includes.patch (included in update)
+
+-------------------------------------------------------------------
Old:
----
asc-2.0.1.0-includes.patch
asc-2.0.1.0.tar.bz2
New:
----
asc-2.1.0.0.tar.bz2
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Other differences:
------------------
++++++ asc.spec ++++++
--- /var/tmp/diff_new_pack.RW7441/_old 2008-04-25 15:29:25.000000000 +0200
+++ /var/tmp/diff_new_pack.RW7441/_new 2008-04-25 15:29:25.000000000 +0200
@@ -1,7 +1,7 @@
#
-# spec file for package asc (Version 2.0.1.0)
+# spec file for package asc (Version 2.1.0.0)
#
-# Copyright (c) 2007 SUSE LINUX Products GmbH, Nuernberg, Germany.
+# Copyright (c) 2008 SUSE LINUX Products GmbH, Nuernberg, Germany.
# This file and all modifications and additions to the pristine
# package are under the same license as the package itself.
#
@@ -10,18 +10,18 @@
# norootforbuild
+
Name: asc
BuildRequires: SDL-devel SDL_image-devel SDL_mixer-devel SDL_sound-devel SDLmm-devel gcc-c++ libsigc++12-devel physfs-devel
BuildRequires: boost-devel freetype2-devel libexpat-devel libjpeg-devel pkg-config update-desktop-files zip
Summary: Advanced Strategic Command--Turn-Based Strategy Game
-Version: 2.0.1.0
-Release: 2
+Version: 2.1.0.0
+Release: 1
License: GPL v2 or later
Group: Amusements/Games/Strategy/Turn Based
Source: %{name}-%{version}.tar.bz2
Source1: %{name}.desktop
Source2: %{name}-music.tar.gz
-Patch0: %{name}-%{version}-includes.patch
Url: http://www.asc-hq.org/
BuildRoot: %{_tmppath}/%{name}-%{version}-build
@@ -37,6 +37,7 @@
Martin Bickel
%package music
+License: GPL v2 or later
Summary: Music for Advanced Strategic Command--Turn-Based Strategy Game
Group: Amusements/Games/Strategy/Turn Based
Requires: %{name}
@@ -56,10 +57,8 @@
%setup -q
chmod ugo-x doc/manpages/* doc/unitguide/output/*.gif doc/unitguide/output/*.html doc/unitguide/output/*.txt
tar -C data/music -xzf %{S:2}
-%patch0
%build
-autoreconf --force --install
export PATH=$PATH:.
# _ISOC99_SOURCE is defined for log2. It compiles without it, but does not work
export CFLAGS="$RPM_OPT_FLAGS -DUSE_HOME_DIRECTORY=1 -D_ISOC99_SOURCE -D_GNU_SOURCE"
@@ -90,22 +89,93 @@
%defattr(-,root,root)
%dir %{_datadir}/games/asc/music
%{_datadir}/games/asc/music/*
+
%changelog
-* Tue Nov 20 2007 - prusnak@suse.cz
+* Thu Apr 24 2008 prusnak@suse.cz
+- updated to 2.1.0.0
+ o Major new features:
+ * new campaign: Kamor
+ * replays can be saved as MPEG4 movies
+ * building that harvest objects (e.g. forest, crystals)
+ * units may now internally produce other units
+ * some units are equipped with a self-destruct device
+ o Changes to game mechanics:
+ * attack bonus of terrain now also used for ranged attack
+ o Updated data:
+ * few snow graphics overhauled
+ * replaced weather graphics with overlays
+ * unified properties of terrain
+ * TOW, Wiesel Bugfix category
+ * LR5, Service now also on ground level and deep submerged;
+ has external fuel transfer
+ * Adjusted unit pictures for consistent contrast and color
+ * Bradley techbugfix
+ * Skjold, Abilities Bugfix
+ * Elch and Ant can't build strong_pipeline any longer
+ * Forrester can harvest oil plants
+ * MBV can now build farm, lumbercamp, crystal processing and spaceport
+ * wheeled vehicles have increased movement
+ * default radar vehicle 66 movement/tracked - * 80 movement/wheeled
+ * oracle is now a tracked vehicle
+ * Judy construction bugfix, can now harvest minerals
+ * Shuttle weight is now 310
+ * Spacestation has a reduced weight of 400
+ * Booster can transport Spacelab into orbit
+ * Fix has no internal fueltransfer any more
+ * changed punch for planes when on ground level
+ * changed properties of cruise missile weapons
+ * standardized ship weapons
+ * new unit 'Panzerzug' for MK3 set
+ * Elite Pioneers can now build all kinds of foundations
+ * Wachturm weight is 6000
+ * Dora/K5 require Heavy Gun technology
+ * new Cliff objects
+ * new linkable mountains object
+ o Bugfixes:
+ * crash when moving units into screen
+ * units with truecolor images are now always displayed in correct color
+ * Mining Station analysis shows current production in absolute numbers.
+ * Messages can now be saved with ctrl-s
+ * Fixed: dump vehicle now gives correct output with features/abilities
+ * Fixed: weather images for buildings not correctly saved to cache
+ * automatic resetting of player data when player is terminated
+ * Added email editing in admin-game dialog
+ * Fixed replay error: remove production lines
+ * Now also viewing cargo indicator for other players' units if they
+ contain own cargo
+ * Applied patch to copyArea function in mapeditor
+ * Mouse zoom now centers on mouse cursor
+ * Level of height display in dashboard shows color of unit
+ * Fixed hotkeys in mapeditor (cargo editor)
+ * converted last maps to new file format, so they can be loaded on any
+ platform
+ * Fixed: production unit didn't show units that couldn't be produced because
+ o of lacking resources if "only produce researched stuff" was enabled
+ * Fixed replay bug when constructing turrets
+ * Fixed endless loop when searching for map by password
+ * Unit summary should now also count units in allied transports
+ * The gui buttons for mine placement are no longer visible when a mine has
+ been layed.
+ * fixed various problems on campaign maps, including translation
+ * Fixed crashes on startup when using certain versions of PhysFS
+ * ASC now compiles with gcc 4.3 without errors or warnings
+- dropped obsolete patches:
+ * includes.patch (included in update)
+* Tue Nov 20 2007 prusnak@suse.cz
- added missing includes (includes.patch)
-* Tue Nov 06 2007 - prusnak@suse.cz
+* Tue Nov 06 2007 prusnak@suse.cz
- update to 2.0.1.0
* completely rewritten user interface and new graphics engine
* added lots of cool new features, too numerous to list them here
-* Wed May 23 2007 - prusnak@suse.cz
+* Wed May 23 2007 prusnak@suse.cz
- removed executable attribute from GIF files and manpages
- removed redundant prefix line in spec file
- removed Requires
-* Fri Apr 13 2007 - ro@suse.de
+* Fri Apr 13 2007 ro@suse.de
- added libmikmod-devel to buildreq
-* Tue Feb 27 2007 - prusnak@suse.cz
+* Tue Feb 27 2007 prusnak@suse.cz
- added physfs to Requires and physfs-devel to BuildRequires
-* Thu Feb 22 2007 - prusnak@suse.cz
+* Thu Feb 22 2007 prusnak@suse.cz
- updated to 1.16.4.0
* reactionfire is now correctly recorded in Replay
* fixed a replay crash
@@ -116,80 +186,80 @@
* wreckag objects have a much lower movemalus than before
* added maptransformation for buildings in map editor
* mount can now collect files from different directories
-* Fri Oct 20 2006 - nadvornik@suse.cz
+* Fri Oct 20 2006 nadvornik@suse.cz
- updated to bugfix release 1.16.3.0
-* Wed Jan 25 2006 - mls@suse.de
+* Wed Jan 25 2006 mls@suse.de
- converted neededforbuild to BuildRequires
-* Thu Nov 03 2005 - nadvornik@suse.cz
+* Thu Nov 03 2005 nadvornik@suse.cz
- fixed to build
-* Mon Aug 01 2005 - nadvornik@suse.cz
+* Mon Aug 01 2005 nadvornik@suse.cz
- updated to 1.16.1.0
-* Thu Jul 07 2005 - mmj@suse.de
+* Thu Jul 07 2005 mmj@suse.de
- add missing decls
-* Wed May 18 2005 - yxu@suse.de
+* Wed May 18 2005 yxu@suse.de
- fixed serious compiler warnings: uninitialized variables
-* Tue Apr 19 2005 - yxu@suse.de
+* Tue Apr 19 2005 yxu@suse.de
- fixed GCC4 problems
-* Thu Feb 10 2005 - sbrabec@suse.cz
+* Thu Feb 10 2005 sbrabec@suse.cz
- Require libsigc++12 in neededforbuild.
-* Thu Feb 03 2005 - nadvornik@suse.cz
+* Thu Feb 03 2005 nadvornik@suse.cz
- updated to 1.15.2.1
* updated campaign
-* Sun Aug 08 2004 - sndirsch@suse.de
+* Sun Aug 08 2004 sndirsch@suse.de
- updated to 1.15.0
* added manual pages (new)
-* Fri Apr 30 2004 - nadvornik@suse.cz
+* Fri Apr 30 2004 nadvornik@suse.cz
- fixed dangerous compiler warnings
-* Tue Feb 17 2004 - nadvornik@suse.cz
+* Tue Feb 17 2004 nadvornik@suse.cz
- updated to 1.14.0
- updated and extended campaign
- added desktop file
-* Sat Jan 10 2004 - adrian@suse.de
+* Sat Jan 10 2004 adrian@suse.de
- build as user
-* Thu Jul 31 2003 - uli@suse.de
+* Thu Jul 31 2003 uli@suse.de
- fixed to build on BE platforms by skipping unimplemented float
conversion
-* Mon Jul 28 2003 - nadvornik@suse.cz
+* Mon Jul 28 2003 nadvornik@suse.cz
- updated to 1.13.7
-* Wed Apr 09 2003 - schwab@suse.de
+* Wed Apr 09 2003 schwab@suse.de
- Fix broken used of #pragma pack.
-* Mon Feb 10 2003 - ro@suse.de
+* Mon Feb 10 2003 ro@suse.de
- don't run paragui test in configure
-* Mon Feb 10 2003 - ro@suse.de
+* Mon Feb 10 2003 ro@suse.de
- refine last change
-* Thu Feb 06 2003 - ro@suse.de
+* Thu Feb 06 2003 ro@suse.de
- output config.log in case of failure
-* Tue Nov 19 2002 - ro@suse.de
+* Tue Nov 19 2002 ro@suse.de
- fix configure.in for latest autoconf
-* Tue Jul 16 2002 - nadvornik@suse.cz
+* Tue Jul 16 2002 nadvornik@suse.cz
- updated to 1.10.2
-* Wed Apr 17 2002 - nadvornik@suse.cz
+* Wed Apr 17 2002 nadvornik@suse.cz
- fixed to compile with new gcc
-* Fri Feb 01 2002 - ro@suse.de
+* Fri Feb 01 2002 ro@suse.de
- changed neededforbuild <libpng> to <libpng-devel-packages>
-* Mon Nov 26 2001 - nadvornik@suse.cz
+* Mon Nov 26 2001 nadvornik@suse.cz
- update to 1.9.5:
- working AI and singleplayer game
-* Fri Oct 26 2001 - ro@suse.de
+* Fri Oct 26 2001 ro@suse.de
- use neededforbuild aliases: SDL_devel-pakages, SDL_mixer-packages
-* Tue Aug 14 2001 - nadvornik@suse.cz
+* Tue Aug 14 2001 nadvornik@suse.cz
- update to 1.5.9
-* Wed Aug 08 2001 - ro@suse.de
+* Wed Aug 08 2001 ro@suse.de
- changed neededforbuild <kdelibs kdelibs-devel> to <kdelibs-artsd>
-* Wed Aug 08 2001 - ro@suse.de
+* Wed Aug 08 2001 ro@suse.de
- changed neededforbuild <sdl> to <SDL>
- changed neededforbuild <sdl-devel> to <SDL-devel>
-* Wed Jun 20 2001 - nadvornik@suse.cz
+* Wed Jun 20 2001 nadvornik@suse.cz
- added kdelibs and kdelibs-devel to neededforbuild
-* Mon Mar 26 2001 - ro@suse.de
+* Mon Mar 26 2001 ro@suse.de
- changed neededforbuild <sdl> to <sdl sdl-devel>
-* Thu Mar 22 2001 - nadvornik@suse.cz
+* Thu Mar 22 2001 nadvornik@suse.cz
- update to 1.3.12
-* Wed Feb 21 2001 - uli@suse.de
+* Wed Feb 21 2001 uli@suse.de
- added alsa to neededforbuild (reqd. by new SDL)
-* Fri Feb 09 2001 - nadvornik@suse.cz
+* Fri Feb 09 2001 nadvornik@suse.cz
- fixed to compile
-* Mon Dec 04 2000 - uli@suse.de
+* Mon Dec 04 2000 uli@suse.de
- fixed va_arg type violation in edglobal.cpp
-* Fri Dec 01 2000 - nadvornik@suse.cz
+* Fri Dec 01 2000 nadvornik@suse.cz
- new package
++++++ asc-2.0.1.0.tar.bz2 -> asc-2.1.0.0.tar.bz2 ++++++
asc/asc-2.0.1.0.tar.bz2 /mounts/work_src_done/STABLE/asc/asc-2.1.0.0.tar.bz2 differ: byte 11, line 1
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Remember to have fun...
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