Mailinglist Archive: opensuse-commit (857 mails)
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commit wesnoth
- From: root@xxxxxxxxxxxxxxx (h_root)
- Date: Sat, 10 Nov 2007 18:34:39 +0100
- Message-id: <20071110173439.4F23D678337@xxxxxxxxxxxxxxx>
Hello community,
here is the log from the commit of package wesnoth
checked in at Sat Nov 10 18:34:39 CET 2007.
--------
--- wesnoth/wesnoth.changes 2007-08-30 11:34:48.000000000 +0200
+++ /mounts/work_src_done/STABLE/wesnoth/wesnoth.changes 2007-11-10
10:14:49.076609000 +0100
@@ -1,0 +2,20 @@
+Sat Nov 10 09:36:27 CET 2007 - hhetter@xxxxxxx
+
+- updated to version 1.2.7:
+ * language and i18n:
+ * updated translations: Czech, Danish, Dutch, French, German, Italian,
+ Japanese, Polish, Portuguese (Brazil), Serbian, Slovak, Spanish, Swedish
+ * new translation: Serbian (Latin version)
+ * updated DejaVu font to 2.20
+ * added sazanami-gothic font (needed for the Japanese translation)
+ * multiplayer maps:
+ * revised maps: Blitz, Cynsaun Battlefield, Hamlets, Meteor Lake
+ * fixed a crash if the client recieves invalid utf-8
+ * fixed a server side bug with could cause invalid utf-8 being send to a
+ client.
+ * misc:
+ * really fix the trait OOS so it works correctly on Windows as well
+ * map label length is correctly determined for multibyte
+ characters (bug #6855)
+
+-------------------------------------------------------------------
Old:
----
wesnoth-1.2.6.tar.bz2
New:
----
wesnoth-1.2.7.tar.bz2
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Other differences:
------------------
++++++ wesnoth.spec ++++++
--- /var/tmp/diff_new_pack.x20640/_old 2007-11-10 18:32:04.000000000 +0100
+++ /var/tmp/diff_new_pack.x20640/_new 2007-11-10 18:32:04.000000000 +0100
@@ -1,5 +1,5 @@
#
-# spec file for package wesnoth (Version 1.2.6)
+# spec file for package wesnoth (Version 1.2.7)
#
# Copyright (c) 2007 SUSE LINUX Products GmbH, Nuernberg, Germany.
# This file and all modifications and additions to the pristine
@@ -13,11 +13,11 @@
Name: wesnoth
BuildRequires: SDL_image-devel SDL_mixer-devel SDL_net-devel SDL_ttf-devel
freetype2-devel gcc-c++ sazanami-fonts ttf-arphic-gkai00mp update-desktop-files
License: GPL v2 or later
-URL: http://www.wesnoth.org
+Url: http://www.wesnoth.org
Group: Amusements/Games/Strategy/Turn Based
-Version: 1.2.6
+Version: 1.2.7
Release: 1
-Requires: wesnoth-data-set wesnoth-data-base = 1.2.6 wesnoth-data-full
= 1.2.6
+Requires: wesnoth-data-set wesnoth-data-base = 1.2.7 wesnoth-data-full
= 1.2.7
%if %suse_version > 1000
Recommends: wesnoth-data-full
%endif
@@ -47,20 +47,23 @@
%package campaign-server
Summary: Battle for Wesnoth: campaign server
Group: Amusements/Games/Strategy/Turn Based
-Autoreqprov: on
+AutoReqProv: on
+
%package server
Summary: Multiplayer server for Battle for Wesnoth
Group: Amusements/Games/Strategy/Turn Based
-Autoreqprov: on
+AutoReqProv: on
+
%package editor
Summary: Level editor for Battle for Wesnoth
Group: Amusements/Games/Strategy/Turn Based
-Autoreqprov: on
+AutoReqProv: on
Requires: wesnoth-data-set
+
%package tools
Summary: Battle for Wesnoth: tools for translators and artists
Group: Amusements/Games/Strategy/Turn Based
-Autoreqprov: on
+AutoReqProv: on
Requires: wesnoth-data-set
%description editor
@@ -74,7 +77,6 @@
David White <davidnwhite@xxxxxxxxxxxxxxx>
Francisco Mu�oz
-
%description tools
This package includes tools for translators and artists working on
Battle for Wesnoth.
@@ -86,7 +88,6 @@
David White <davidnwhite@xxxxxxxxxxxxxxx>
Francisco Mu�oz
-
%description server
This package contains the server program hosting multiplayer games of
Battle for Wesnoth.
@@ -98,7 +99,6 @@
David White <davidnwhite@xxxxxxxxxxxxxxx>
Francisco Mu�oz
-
%description campaign-server
The campaign server acts as a simple download server, much like ftp, to
provide a collection of Wesnoth campaigns to players.
@@ -112,7 +112,7 @@
%prep
rm -rf %{buildroot}
-%setup -n wesnoth-1.2.6
+%setup -n wesnoth-1.2.7
# %patch -p1
# %patch2 -p1
@@ -129,8 +129,6 @@
--enable-campaign-server \
--with-server-gid=root \
--with-server-uid=root
-
-
make
%install
@@ -214,8 +212,24 @@
%files campaign-server
%defattr(-,root,root)
/usr/bin/campaignd
-
%changelog
+* Sat Nov 10 2007 - hhetter@xxxxxxx
+- updated to version 1.2.7:
+ * language and i18n:
+ * updated translations: Czech, Danish, Dutch, French, German, Italian,
+ Japanese, Polish, Portuguese (Brazil), Serbian, Slovak, Spanish, Swedish
+ * new translation: Serbian (Latin version)
+ * updated DejaVu font to 2.20
+ * added sazanami-gothic font (needed for the Japanese translation)
+ * multiplayer maps:
+ * revised maps: Blitz, Cynsaun Battlefield, Hamlets, Meteor Lake
+ * fixed a crash if the client recieves invalid utf-8
+ * fixed a server side bug with could cause invalid utf-8 being send to a
+ client.
+ * misc:
+ * really fix the trait OOS so it works correctly on Windows as well
+ * map label length is correctly determined for multibyte
+ characters (bug #6855)
* Thu Aug 30 2007 - hhetter@xxxxxxx
- updated to maintenance release 1.2.6, changelog:
* WML engine
++++++ wesnoth-1.2.6.tar.bz2 -> wesnoth-1.2.7.tar.bz2 ++++++
wesnoth/wesnoth-1.2.6.tar.bz2
/mounts/work_src_done/STABLE/wesnoth/wesnoth-1.2.7.tar.bz2 differ: byte 11,
line 1
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Remember to have fun...
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