Hello community, here is the log from the commit of package wesnoth checked in at Thu Aug 30 23:41:56 CEST 2007. -------- --- wesnoth/wesnoth.changes 2007-04-19 12:13:03.000000000 +0200 +++ /mounts/work_src_done/STABLE/wesnoth/wesnoth.changes 2007-08-30 11:34:48.053628000 +0200 @@ -1,0 +2,24 @@ +Thu Aug 30 10:35:53 CEST 2007 - hhetter@suse.de + +- updated to maintenance release 1.2.6, changelog: +* WML engine + * fix [variables] not working properly in scenarios (bug #9342) + * language and i18n: + * updated translations: British English, Danish, Finnish, Spanish, Swedish + * updated DejaVuSans font to version 2.18 + * user interface: + * Enable "Save Game" and "View Chat Log" menu entries in replay mode. + * Add an additional line below the minimap in the "Multiplayer->Create game" + screen that displays the size of the selected map. (patch #776 by uso) + * Show the (possibly bogus) GPV and fog settings of games with "Use map + settings" on in a darker font. (patch #771 by uso) + * misc: + * added some extra headers for the upcomming gcc 4.3 (debian bug #417764) + * added a .desktop entry for the editor so that it is shown in the kde/gnome + menu + * the unit name generation could with different locales call get_random() a + different number of times. This lead to different names and traits. + Changed to call random a fixed number of times which fixes the traits. + + +------------------------------------------------------------------- Old: ---- uninitialized-diff wesnoth-1.2.4.tar.bz2 wesnoth-server-install.diff New: ---- wesnoth-1.2.6.tar.bz2 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ wesnoth.spec ++++++ --- /var/tmp/diff_new_pack.h25172/_old 2007-08-30 23:41:31.000000000 +0200 +++ /var/tmp/diff_new_pack.h25172/_new 2007-08-30 23:41:31.000000000 +0200 @@ -1,5 +1,5 @@ # -# spec file for package wesnoth (Version 1.2.4) +# spec file for package wesnoth (Version 1.2.6) # # Copyright (c) 2007 SUSE LINUX Products GmbH, Nuernberg, Germany. # This file and all modifications and additions to the pristine @@ -11,13 +11,13 @@ # norootforbuild Name: wesnoth -BuildRequires: SDL_image-devel SDL_mixer-devel SDL_net-devel SDL_ttf freetype2-devel gcc-c++ sazanami-fonts ttf-arphic-gkai00mp update-desktop-files -License: GNU General Public License (GPL) +BuildRequires: SDL_image-devel SDL_mixer-devel SDL_net-devel SDL_ttf-devel freetype2-devel gcc-c++ sazanami-fonts ttf-arphic-gkai00mp update-desktop-files +License: GPL v2 or later URL: http://www.wesnoth.org Group: Amusements/Games/Strategy/Turn Based -Version: 1.2.4 +Version: 1.2.6 Release: 1 -Requires: wesnoth-data-set wesnoth-data-base = 1.2.4 wesnoth-data-full = 1.2.4 +Requires: wesnoth-data-set wesnoth-data-base = 1.2.6 wesnoth-data-full = 1.2.6 %if %suse_version > 1000 Recommends: wesnoth-data-full %endif @@ -27,8 +27,8 @@ Source1: %name.desktop Source2: %name.png Source3: wesnoth-editor.desktop -Patch1: uninitialized-diff -Patch2: wesnoth-server-install.diff +#Patch1: uninitialized-diff +#Patch2: wesnoth-server-install.diff %description Battle for Wesnoth is a fantasy turn-based strategy game. Battle for @@ -112,7 +112,7 @@ %prep rm -rf %{buildroot} -%setup -n wesnoth-1.2.4 +%setup -n wesnoth-1.2.6 # %patch -p1 # %patch2 -p1 @@ -181,7 +181,7 @@ # %dir %{_mandir}/hu # %dir %{_mandir}/hu/man6 %{_bindir}/wesnoth -%{_bindir}/wmlxgettext +#%{_bindir}/wmlxgettext %{_mandir}/man*/* %{_mandir}/de/man*/* %{_mandir}/sv/man*/* @@ -216,6 +216,26 @@ /usr/bin/campaignd %changelog +* Thu Aug 30 2007 - hhetter@suse.de +- updated to maintenance release 1.2.6, changelog: + * WML engine + * fix [variables] not working properly in scenarios (bug #9342) + * language and i18n: + * updated translations: British English, Danish, Finnish, Spanish, Swedish + * updated DejaVuSans font to version 2.18 + * user interface: + * Enable "Save Game" and "View Chat Log" menu entries in replay mode. + * Add an additional line below the minimap in the "Multiplayer->Create game" + screen that displays the size of the selected map. (patch #776 by uso) + * Show the (possibly bogus) GPV and fog settings of games with "Use map + settings" on in a darker font. (patch #771 by uso) + * misc: + * added some extra headers for the upcomming gcc 4.3 (debian bug #417764) + * added a .desktop entry for the editor so that it is shown in the kde/gnome + menu + * the unit name generation could with different locales call get_random() a + different number of times. This lead to different names and traits. + Changed to call random a fixed number of times which fixes the traits. * Thu Apr 19 2007 - hhetter@suse.de - updated to maintenance release 1.2.4 * campaigns: ++++++ wesnoth-1.2.4.tar.bz2 -> wesnoth-1.2.6.tar.bz2 ++++++ wesnoth/wesnoth-1.2.4.tar.bz2 /mounts/work_src_done/STABLE/wesnoth/wesnoth-1.2.6.tar.bz2 differ: byte 11, line 1 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Remember to have fun... --------------------------------------------------------------------- To unsubscribe, e-mail: opensuse-commit+unsubscribe@opensuse.org For additional commands, e-mail: opensuse-commit+help@opensuse.org