Hello community, here is the log from the commit of package wesnoth checked in at Mon Feb 5 15:41:42 CET 2007. -------- --- wesnoth/wesnoth.changes 2006-11-15 12:00:37.000000000 +0100 +++ /mounts/work_src_done/STABLE/wesnoth/wesnoth.changes 2007-02-05 11:15:53.251279000 +0100 @@ -1,0 +2,37 @@ +Tue Jan 30 11:53:08 CET 2007 - hhetter@suse.de + +- major update to stable version 1.2.1 + * campaigns: + * Heir to the Throne: + * Battle_for_Wesnoth: allow Asheviere to recruit non-scout units + * The South Guard: + * Proven by the Sword: tell Deoran to go to Westin if the citadel is + secured (fixes #7360) + * language and i18n: + * updated translations: British English, Dutch, Estonian, French, German, + Italian, Russian, Slovak, Swedish + * fixed huge list of spelling mistakes in the en_US version + * multiplayer maps: + * revised maps: Blitz + * made the AI recruit less scouts by setting the village_per_scout parameter + * bug fix + * correctly use translated team names when available + * fix the completion when controlling multiple sides (bug #8101, patch #653) + * first turn of a game is saved again (fixes bug #7909 and bug #8117) + * fix female units using male frames from time to time + * sound + * add advanced sound tab to pref allowing you to play with sample_rate and + buffer_size options + * set default sample rate to 44100 hz as most user got cracking sound pb + with 22050 + * graphics + * units: + * death animations for Orcish Assassin and Grunt, Undead Ghoul + * multiplayer + * game management + * fixed controler change not sended to all client (bug #8138) + * replace "Downloading next level..." by "Receiving data..." + when scenario don't have next_scenario and replace + "Downloading next level..." by "Downloading next scenario..." + +------------------------------------------------------------------- Old: ---- wesnoth-1.1.12.tar.bz2 New: ---- wesnoth-1.2.1.tar.bz2 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ wesnoth.spec ++++++ --- /var/tmp/diff_new_pack.SC4917/_old 2007-02-05 15:41:18.000000000 +0100 +++ /var/tmp/diff_new_pack.SC4917/_new 2007-02-05 15:41:18.000000000 +0100 @@ -1,7 +1,7 @@ # -# spec file for package wesnoth (Version 1.1.12) +# spec file for package wesnoth (Version 1.2.1) # -# Copyright (c) 2006 SUSE LINUX Products GmbH, Nuernberg, Germany. +# Copyright (c) 2007 SUSE LINUX Products GmbH, Nuernberg, Germany. # This file and all modifications and additions to the pristine # package are under the same license as the package itself. # @@ -15,9 +15,9 @@ License: GNU General Public License (GPL) URL: http://www.wesnoth.org Group: Amusements/Games/Strategy/Turn Based -Version: 1.1.12 +Version: 1.2.1 Release: 1 -Requires: wesnoth-data-set wesnoth-data-small = 1.1.12 wesnoth-data-full = 1.1.12 +Requires: wesnoth-data-set wesnoth-data-small = 1.2.1 wesnoth-data-full = 1.2.1 %if %suse_version > 1000 Recommends: wesnoth-data-full %endif @@ -112,7 +112,7 @@ %prep rm -rf %{buildroot} -%setup -n wesnoth-1.1.12 +%setup -n wesnoth-1.2.1 # %patch -p1 # %patch2 -p1 @@ -213,6 +213,40 @@ /usr/bin/campaignd %changelog -n wesnoth +* Tue Jan 30 2007 - hhetter@suse.de +- major update to stable version 1.2.1 + * campaigns: + * Heir to the Throne: + * Battle_for_Wesnoth: allow Asheviere to recruit non-scout units + * The South Guard: + * Proven by the Sword: tell Deoran to go to Westin if the citadel is + secured (fixes #7360) + * language and i18n: + * updated translations: British English, Dutch, Estonian, French, German, + Italian, Russian, Slovak, Swedish + * fixed huge list of spelling mistakes in the en_US version + * multiplayer maps: + * revised maps: Blitz + * made the AI recruit less scouts by setting the village_per_scout parameter + * bug fix + * correctly use translated team names when available + * fix the completion when controlling multiple sides (bug #8101, patch #653) + * first turn of a game is saved again (fixes bug #7909 and bug #8117) + * fix female units using male frames from time to time + * sound + * add advanced sound tab to pref allowing you to play with sample_rate and + buffer_size options + * set default sample rate to 44100 hz as most user got cracking sound pb + with 22050 + * graphics + * units: + * death animations for Orcish Assassin and Grunt, Undead Ghoul + * multiplayer + * game management + * fixed controler change not sended to all client (bug #8138) + * replace "Downloading next level..." by "Receiving data..." + when scenario don't have next_scenario and replace + "Downloading next level..." by "Downloading next scenario..." * Wed Nov 15 2006 - hhetter@suse.de - updated to version 1.1.12 - another RC for 1.2.0 ++++++ wesnoth-1.1.12.tar.bz2 -> wesnoth-1.2.1.tar.bz2 ++++++ wesnoth/wesnoth-1.1.12.tar.bz2 /mounts/work_src_done/STABLE/wesnoth/wesnoth-1.2.1.tar.bz2 differ: byte 11, line 1 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Remember to have fun... --------------------------------------------------------------------- To unsubscribe, e-mail: opensuse-commit+unsubscribe@opensuse.org For additional commands, e-mail: opensuse-commit+help@opensuse.org