Hello community, here is the log from the commit of package wesnoth checked in at Tue Sep 26 10:20:53 CEST 2006. -------- --- wesnoth/wesnoth.changes 2006-09-01 12:55:17.000000000 +0200 +++ wesnoth/wesnoth.changes 2006-09-26 10:12:20.000000000 +0200 @@ -1,0 +2,32 @@ +Tue Sep 26 09:49:25 CEST 2006 - hhetter@suse.de + +- updated to version 1.1.10, from the changelog: + * campaigns: + * Heir to the Throne + * made it a lot harder to kill Li'sar in Ford of Abez by giving her + reinforcements more often + * The South Guard + * Animation for Deoran's Mace attack (from special AMLA) + * language and i18n: + * new translations: Valencia + * updated translations: Czech, English (British), Finnish, German, Italian, + Japanese, Polish, Portuguese (Brazil), Slovak, Serbian, Swedish + * new or updated man pages: Czech, English (British), French, German, + Italian, Japanese, Portuguese (Brazil), Slovak, Swedish + * removed (outdated) man pages: Hungarian + * updated MANUAL: Swedish + * multiplayer maps: + * revised multiplayer maps: Den of Onis, Sablestone Delta, Island of the + Horatii, Castle Hopping Isle, Siege Castles, King of the Hill, Loris River, Forest of Fear, Waterloo Sunset, Merkwuerdigliebe + * fixed the leader lists in Wesbowl to match current factions + * multiplayer + * scenarios can set faction, recruit, leader, and some other initial settings previously ignored in multiplayer + * WML engine + * now "ai turn" events are fired for all AIs (#6738) + * recruitment_pattern inside [ai] can now change mid-scenario (#6669) + * Graphics: + * New dwarwen castle + * Python AI + * there is now unit.stoned + +------------------------------------------------------------------- Old: ---- wesnoth-1.1.9.tar.bz2 New: ---- wesnoth-1.1.10.tar.bz2 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ wesnoth.spec ++++++ --- /var/tmp/diff_new_pack.biNqxu/_old 2006-09-26 10:20:30.000000000 +0200 +++ /var/tmp/diff_new_pack.biNqxu/_new 2006-09-26 10:20:30.000000000 +0200 @@ -1,5 +1,5 @@ # -# spec file for package wesnoth (Version 1.1.9) +# spec file for package wesnoth (Version 1.1.10) # # Copyright (c) 2006 SUSE LINUX Products GmbH, Nuernberg, Germany. # This file and all modifications and additions to the pristine @@ -15,9 +15,9 @@ License: GPL URL: http://www.wesnoth.org Group: Amusements/Games/Strategy/Turn Based -Version: 1.1.9 +Version: 1.1.10 Release: 1 -Requires: wesnoth-data-set wesnoth-data-small = 1.1.9 wesnoth-data-full = 1.1.9 +Requires: wesnoth-data-set wesnoth-data-small = 1.1.10 wesnoth-data-full = 1.1.10 %if %suse_version > 1000 Recommends: wesnoth-data-full %endif @@ -112,7 +112,7 @@ %prep rm -rf %{buildroot} -%setup -n wesnoth-1.1.9 +%setup -n wesnoth-1.1.10 # %patch -p1 # %patch2 -p1 @@ -160,14 +160,34 @@ %dir %{_mandir}/de/man* %dir %{_mandir}/sv %dir %{_mandir}/sv/man6 -%dir %{_mandir}/hu -%dir %{_mandir}/hu/man6 +%dir %{_mandir}/cs +%dir %{_mandir}/cs/man6 +%dir %{_mandir}/en_GB +%dir %{_mandir}/en_GB/man6 +%dir %{_mandir}/fr +%dir %{_mandir}/fr/man6 +%dir %{_mandir}/it +%dir %{_mandir}/it/man6 +%dir %{_mandir}/ja +%dir %{_mandir}/ja/man6 +%dir %{_mandir}/pt_BR +%dir %{_mandir}/pt_BR/man6 +%dir %{_mandir}/sk +%dir %{_mandir}/sk/man6 +# %dir %{_mandir}/hu +# %dir %{_mandir}/hu/man6 %{_bindir}/wesnoth %{_bindir}/wmlxgettext %{_mandir}/man*/* %{_mandir}/de/man*/* %{_mandir}/sv/man*/* -%{_mandir}/hu/man*/* +%{_mandir}/cs/man*/* +%{_mandir}/en_GB/man*/* +%{_mandir}/fr/man*/* +%{_mandir}/ja/man*/* +%{_mandir}/pt_BR/man*/* +%{_mandir}/sk/man*/* +%{_mandir}/it/man*/* /usr/share/applications/%name.desktop /usr/share/pixmaps/%name.png @@ -190,6 +210,35 @@ /usr/bin/campaignd %changelog -n wesnoth +* Tue Sep 26 2006 - hhetter@suse.de +- updated to version 1.1.10, from the changelog: + * campaigns: + * Heir to the Throne + * made it a lot harder to kill Li'sar in Ford of Abez by giving her + reinforcements more often + * The South Guard + * Animation for Deoran's Mace attack (from special AMLA) + * language and i18n: + * new translations: Valencia + * updated translations: Czech, English (British), Finnish, German, Italian, + Japanese, Polish, Portuguese (Brazil), Slovak, Serbian, Swedish + * new or updated man pages: Czech, English (British), French, German, + Italian, Japanese, Portuguese (Brazil), Slovak, Swedish + * removed (outdated) man pages: Hungarian + * updated MANUAL: Swedish + * multiplayer maps: + * revised multiplayer maps: Den of Onis, Sablestone Delta, Island of the + Horatii, Castle Hopping Isle, Siege Castles, King of the Hill, Loris River, Forest of Fear, Waterloo Sunset, Merkwuerdigliebe + * fixed the leader lists in Wesbowl to match current factions + * multiplayer + * scenarios can set faction, recruit, leader, and some other initial settings previously ignored in multiplayer + * WML engine + * now "ai turn" events are fired for all AIs (#6738) + * recruitment_pattern inside [ai] can now change mid-scenario (#6669) + * Graphics: + * New dwarwen castle + * Python AI + * there is now unit.stoned * Fri Sep 01 2006 - hhetter@suse.de - remove fonts-ja, no longer required as it is upstream * Thu Aug 31 2006 - hhetter@suse.de ++++++ wesnoth-1.1.9.tar.bz2 -> wesnoth-1.1.10.tar.bz2 ++++++ wesnoth/wesnoth-1.1.9.tar.bz2 wesnoth/wesnoth-1.1.10.tar.bz2 differ: char 11, line 1 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Remember to have fun... --------------------------------------------------------------------- To unsubscribe, e-mail: opensuse-commit+unsubscribe@opensuse.org For additional commands, e-mail: opensuse-commit+help@opensuse.org