Hello community, here is the log from the commit of package glest checked in at Tue May 16 02:17:00 CEST 2006. -------- --- glest/glest.changes 2006-03-17 16:40:34.000000000 +0100 +++ glest/glest.changes 2006-05-15 18:52:52.000000000 +0200 @@ -1,0 +2,35 @@ +Mon May 15 15:17:51 CEST 2006 - sndirsch@suse.de + +- back to CVS sources + * obsoletes gcc41.diff + +------------------------------------------------------------------- +Sat Apr 15 19:03:11 CEST 2006 - sndirsch@suse.de + +- updated to 2.0.0 sources in zip format + * New Magic units: + * Tower of Souls: Air defense building, attacks air only + * Golem: Defensive unit, needs EP to walk, can't attack air + * Daemon giant: Heavy melee unit + * Drake rider: Light ranged unit + * New Tech units: + * Aerodrome: Building for producing air units + * Air ballista: Air defense building, attacks air only + * Rider: Fast medium unit + * Ornithopter: Light air unit + * Airship: Heavy air unit, can't attack air + * New Magic upgrades + * New Tech upgrades + * New animations for existing units + * Shared vision between allies + * New particle blending + * Felix and Matze added to the credits + * Players now start on the location indicated in the game settings menu + * Score system + * HTML documentation + * Increased projectile accuracy + * Optimized particle rendering + * Loads of balance changes +- disabled savegame patch for now + +------------------------------------------------------------------- Old: ---- gcc41.diff glest-051117.diff glest-051117.tar.bz2 New: ---- glest-060515.tar.bz2 glest-2.0.0.diff ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ glest.spec ++++++ --- /var/tmp/diff_new_pack.73GUOf/_old 2006-05-16 02:16:35.000000000 +0200 +++ /var/tmp/diff_new_pack.73GUOf/_new 2006-05-16 02:16:35.000000000 +0200 @@ -14,8 +14,8 @@ BuildRequires: SDL-devel Xerces-c-devel dos2unix gcc-c++ libdrm-devel libvorbis-devel openal-devel update-desktop-files xorg-x11-Mesa-devel Summary: Free 3D Real-Time Customizable Strategy Game Version: 2.0rc2 -Release: 9 -Source: glest-051117.tar.bz2 +Release: 16 +Source: glest-060515.tar.bz2 Source2: jam-2.5.tar Source3: glest.sh Source4: lang.tar @@ -28,13 +28,12 @@ Source15: glest-help.png Patch: glest-1.2.1-linux-DRI.diff Patch1: glest-CVS-20051112-savegame03-03.diff -Patch2: gcc41.diff -Patch3: glest-051117.diff +Patch3: glest-2.0.0.diff Group: Amusements/Games/Strategy/Real Time Requires: glest-data BuildRoot: %{_tmppath}/%{name}-%{version}-build License: Other License(s), see package, GPL -URL: http://www.stud.uni-karlsruhe.de/~uxsm/glest/ +URL: http://www.glest.org/ %description Glest takes place in a context that could be compared to that of @@ -57,16 +56,15 @@ %setup -n glest/mk/linux -a2 pushd ../../source %patch -p1 -%patch1 -p2 -%patch2 -p0 -%patch3 -p3 +#%patch1 -p2 +%patch3 -p2 popd %build pushd jam-2.5; make; popd export CFLAGS="$RPM_OPT_FLAGS" export CXXFLAGS="$CFLAGS" -./autogen.sh +sh ./autogen.sh ./configure jam-2.5/jam0 @@ -134,6 +132,35 @@ /usr/share/applications/%name-help.desktop %changelog -n glest +* Mon May 15 2006 - sndirsch@suse.de +- back to CVS sources + * obsoletes gcc41.diff +* Sat Apr 15 2006 - sndirsch@suse.de +- updated to 2.0.0 sources in zip format + * New Magic units: + * Tower of Souls: Air defense building, attacks air only + * Golem: Defensive unit, needs EP to walk, can't attack air + * Daemon giant: Heavy melee unit + * Drake rider: Light ranged unit + * New Tech units: + * Aerodrome: Building for producing air units + * Air ballista: Air defense building, attacks air only + * Rider: Fast medium unit + * Ornithopter: Light air unit + * Airship: Heavy air unit, can't attack air + * New Magic upgrades + * New Tech upgrades + * New animations for existing units + * Shared vision between allies + * New particle blending + * Felix and Matze added to the credits + * Players now start on the location indicated in the game settings menu + * Score system + * HTML documentation + * Increased projectile accuracy + * Optimized particle rendering + * Loads of balance changes +- disabled savegame patch for now * Fri Mar 17 2006 - sndirsch@suse.de - make "Center_Punch" the default map; it's simply much more spectacular than "Amazone" (action from the beginning) ++++++ glest-051117.tar.bz2 -> glest-060515.tar.bz2 ++++++ ++++ 3753 lines of diff (skipped) ++++++ glest-1.2.1-linux-DRI.diff ++++++ --- /var/tmp/diff_new_pack.73GUOf/_old 2006-05-16 02:16:36.000000000 +0200 +++ /var/tmp/diff_new_pack.73GUOf/_new 2006-05-16 02:16:36.000000000 +0200 @@ -1,9 +1,10 @@ ---- glest-1.1.0/glest_game/graphics/renderer.cpp 2005-08-25 01:15:22.000000000 +0200 -+++ glest-1.1.0/glest_game/graphics/renderer.cpp 2005-09-01 20:31:22.000000000 +0200 -@@ -2399,10 +2399,6 @@ - throw runtime_error("Your system doesn't support OpenGL version 1.3\nYou may solve this problem by installing your latest video card drivers"); - } +--- source/glest_game/graphics/renderer.cpp.orig 2006-03-04 15:58:13.000000000 +0100 ++++ source/glest_game/graphics/renderer.cpp 2006-05-15 15:24:05.000000000 +0200 +@@ -2410,11 +2410,6 @@ + throw runtime_error(message.c_str()); + } +- - //opengl 1.4 or extension - if(!isGlVersionSupported(1, 4, 0)){ - checkExtension("GL_ARB_texture_env_crossbar", "Glest"); ++++++ glest-051117.diff -> glest-2.0.0.diff ++++++ --- glest/glest-051117.diff 2005-11-17 01:54:17.000000000 +0100 +++ glest/glest-2.0.0.diff 2006-05-15 15:42:40.000000000 +0200 @@ -1,20 +1,20 @@ ---- ./glest/source/shared_lib/include/util/factory.h.orig 2005-10-24 05:58:50.000000000 +0200 -+++ ./glest/source/shared_lib/include/util/factory.h 2005-10-24 05:56:14.000000000 +0200 -@@ -58,7 +58,7 @@ - - public: - virtual ~MultiFactory(){ -- for(Factories::iterator it= factories.begin(); it!=factories.end(); ++it){ -+ for(typename Factories::iterator it= factories.begin(); it!=factories.end(); ++it){ - delete it->second; - } - } -@@ -69,7 +69,7 @@ - } - - T *newInstance(string classId){ -- Factories::iterator it= factories.find(classId); -+ typename Factories::iterator it= factories.find(classId); - if(it == factories.end()){ - throw runtime_error("Unknown class identifier: " + classId); - } +--- glest_source_2.0.0/source/shared_lib/include/util/factory.h.orig 2005-10-29 16:48:34.000000000 +0200 ++++ glest_source_2.0.0/source/shared_lib/include/util/factory.h 2006-04-15 19:30:53.000000000 +0200 +@@ -58,7 +58,7 @@ + + public: + virtual ~MultiFactory(){ +- for(Factories::iterator it= factories.begin(); it!=factories.end(); ++it){ ++ for(typename Factories::iterator it= factories.begin(); it!=factories.end(); ++it){ + delete it->second; + } + } +@@ -69,7 +69,7 @@ + } + + T *newInstance(string classId){ +- Factories::iterator it= factories.find(classId); ++ typename Factories::iterator it= factories.find(classId); + if(it == factories.end()){ + throw runtime_error("Unknown class identifier: " + classId); + } ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Remember to have fun...