Hi all! Today I had a discussion with Stefan Dirsch about games in BuildService and we agreed that current situation is not optimal. Shortly after we started to redesign the whole games:* tree. Two projects have special meanings: - games:libs * libraries used exclusively for game development * clanlib+hermes, libode, physfs, plib, SDL* will be here * these can be links to openSUSE:Factory packages if package is still present in AutoBuild - games:data * noarch game data files, building only against one generic repository * saves building power and disk space The rest of games:* projects are used for dividing game packages into categories. Every project will link to games:libs for necessary libraries. We also created new games:arcade project and moved lots of games from games:action project (as they were not action games at all). Current division follows: - games:action - first and third person action games - games:adventure - adventure games and engines - games:arcade - arcade games - games:board - board games - games:puzzle - logic and puzzle games - games:roleplay - roleplaying games - games:strategy:realtime - real-time strategies - games:strategy:turn-based - turn-based strategies - games:tools - various game tools like editors, server browsers, etc. Some people would like to have all the games in one repo, but we hope that situation gets better once the yast2-mpp (meta package module) is ready :) Please review the changes, if they concern your packages and if you have any comments or suggestions, we would be glad to hear them! -- Best Regards / S pozdravom, Pavol RUSNAK SUSE LINUX, s.r.o Package Maintainer Lihovarska 1060/12 PGP 0xA6917144 19000 Praha 9, CR prusnak[at]suse.cz http://www.suse.cz --------------------------------------------------------------------- To unsubscribe, e-mail: opensuse-buildservice+unsubscribe@opensuse.org For additional commands, e-mail: opensuse-buildservice+help@opensuse.org