https://bugzilla.novell.com/show_bug.cgi?id=747333
https://bugzilla.novell.com/show_bug.cgi?id=747333#c6
--- Comment #6 from Rafał Miłecki 2012-02-26 09:40:02 UTC ---
I was not able to compile mesa on my own, because of having libllvm installed
(2.9.99.git20110601.1955-1.pm.1.1 - it was packman version, dropped from their
repository now).
What I did was:
zypper rm libllvm
zypper in --force llvm llvm-clang llvm-clang-devel llvm-devel
That didn't help my wine. It still crashes unless I set DRAW_USE_LLVM=0.
However removing & reinstalling that packages let me compile Mesa on my own.
I've compiled version from git and installed it. I'm quite sure installation
went fine because now I get (from glxinfo):
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV620
OpenGL version string: 2.1 Mesa 8.1-devel (git-a0a9e56)
Unfortunately using self-compiled Mesa doesn't resolve that wine issue. My
games still crash unless I set DRAW_USE_LLVM=0.
So I think there is nothing wrong with Mesa provided by openSUSE 12.1. What
else can be wrong? What else I can try? Any tips?
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