https://bugzilla.novell.com/show_bug.cgi?id=435791
User lverhaegen@novell.com added comment
https://bugzilla.novell.com/show_bug.cgi?id=435791#c21
--- Comment #21 from Luc Verhaegen 2008-11-07 07:02:32 MST ---
The root cause was the fact that with the removal of PaintWindow, we now more
often do operations for which XAAValidateGC hooks up the XAA*Pixmap callbacks
instead of the XAAOps (which contains hw and fallback calls) callbacks. This
massively increased the likelyhood of drawing errors because of lack of syncing
between XAA calls and direct fb accesses.
This patch calls the XAA Idle/Sync call _very_ frequently now, while i barely
saw it called before. It is too frequent, and i am going to see whether i can
get the useless repeats down, and therefor reduce the possible overhead this
might incur
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