https://bugzilla.novell.com/show_bug.cgi?id=362775
User cmorve69@yahoo.es added comment
https://bugzilla.novell.com/show_bug.cgi?id=362775#c4
--- Comment #4 from Christian Morales Vega 2008-05-01 07:34:14 MST ---
An update:
- The SoundBlaster Live! card now is in the 64bits computer. So same openSUSE
version and same computer when testing the different sound cards.
- I have packaged the game for easy testing: packages "guitarfun" and
"guitarfun-noSSE_ASM" from home:RedDwarf OBS repo. The only difference is that
"guitarfun" package is compiled with the "-DSSE_ASM" CFLAG enabled.
*With guitarfun package
With the Sound Blaster Live!:
- ./guitarfun: OK
- AUDIODEV=hw ./guitarfun: OK
- SDL_AUDIODRIVER=dsp ./guitarfun: OK
- SDL_AUDIODRIVER=dsp aoss ./guitarfun: not OK. the music sound slowly,
"jumps".
With the AD1988:
- AUDIODEV=default:1 ./guitarfun: the game crashes after the 5sec intro
- AUDIODEV=hw:1 ./guitarfun: OK
- AUDIODEV="/dev/dsp1" SDL_AUDIODRIVER=dsp ./guitarfun: OK
- AUDIODEV="/dev/dsp1" SDL_AUDIODRIVER=dsp aoss ./guitarfun: OK
*With guitarfun-noSSE_ASM package
With the Sound Blaster Live!:
- ./guitarfun: OK
- AUDIODEV=hw ./guitarfun: OK
- SDL_AUDIODRIVER=dsp ./guitarfun: OK
- SDL_AUDIODRIVER=dsp aoss ./guitarfun: not OK. the music sound slowly,
"jumps".
With the AD1988:
- AUDIODEV=default:1 ./guitarfun: not OK. the music sound extremely fast
- AUDIODEV=hw:1 ./guitarfun: OK
- AUDIODEV="/dev/dsp1" SDL_AUDIODRIVER=dsp ./guitarfun: OK
- AUDIODEV="/dev/dsp1" SDL_AUDIODRIVER=dsp aoss ./guitarfun: OK
$ rpm -qa "*asound*" "*alsa*" | sort
alsa-1.0.16.hg20080422-1.1
alsa-devel-1.0.16.hg20080422-1.1
alsa-docs-1.0.16.hg20080422-1.1
alsa-driver-kmp-default-1.0.16.hg20080426_2.6.22.17_0.1-1.1
alsa-oss-1.0.15.hg20071007-2.6
alsa-plugins-1.0.16.hg20080501-1.1
alsa-utils-1.0.16.hg20080429-1.1
java-1_6_0-sun-alsa-1.6.0.u5-0.1
libasound2-1.0.16.hg20080422-1.1
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