On Mon, Dec 3, 2012 at 8:29 AM, Richard Brown <RDB@ccb.ac.uk> wrote:
"Andy (anditosan)" <anditosan1000@gmail.com> 02/12/2012 19:41 >>> Please reply with a "me!, yes!, I'm in!" and so on so that we can make sure we have our team participate accordingly.
"me!, yes!, I'm in!"
But..I'm not sure why I should need to be.
With a name like a 'voting committee', it sounds like you want to create some form of selection panel who will be deciding, or at least designating, a chosen design for your wallpaper contest
If the only criteria for membership to this committee is a ping on a mailing list, then I urge you to reconsider and having public voting for your contest.
I mean this with absolutely no disrespect intended for many of the people on this mailing list, we're all passionate people who have opinions on what is right or wrong for the future of openSUSE artwork, but I do not think our involvement in this mailing list automatically grants us the privilege to consider our opinions better than the wider audience of openSUSE users who would normally participate in our polling.
If your goal was to make a more 'exclusive' group to deciding on the artwork, I think you'd need to decide on a proper set of criteria, assess individuals capability to make selections based on artistic and practical merits, but I'd question the benefit of such an approach. First, it feels to me like the addition of a bureaucratic barrier to the process, which would run against the Projects guiding principles for open development, peer review, responsible maintainership and individual responsibility.
At it's heart, I feel openSUSE (like most open source projects) is a meritocracy. "those who do, decide"
I favour a selection process where artists produce high quality drafts that we can post publically and give an opportunity for the public, us guys in the mailing lists, and everyone else with an opinion to voice it. Once that feedback has been gathered, it's down to the artists willing to put the time in to make something not only pretty, but workable.
One would hope the 'final draft' after this stage reflects as much of the feedback at possible, but we may need to make radical changes. This might be due to technical, legal or other considerations, but I can also see other practical issues occurring. It's hard for an artist to complete someone elses vision, and I can certainly foresee situations where new artists need to step in to make sure we actually have the right artwork, at the right time, for the distribution release. This is no problem in the meritocratic approach followed by the rest of the project, but would be harder to comfortably do with a hierarchical 'decision by committee' approach like I fear might be what you're proposing here Andi.
It then falls to packagers take the art produced and work with the artists to turn it into a bundle that can actually work as part of the distribution, and ultimately, the openSUSE release team who need to accept those changes into Factory.
Yes, this approach isn't perfect - It sometimes means duplication of effort, 'time wasted' on designs that never see submission in the final distribution - such a fate struck me during the cycle for openSUSE 11.4, but that learning process is a big part of why I'm still around here contributing to artwork, so I can really see the merit in sticking with it, even when it hasn't always worked out for me.
- Richard ilmehtar on IRC
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I am considering that. Please wait for more news as indicated in the email. It is a measure to organize the many submissions that we will get. Thank you Andy (anditosan) -- To unsubscribe, e-mail: opensuse-artwork+unsubscribe@opensuse.org To contact the owner, e-mail: opensuse-artwork+owner@opensuse.org