Mailinglist Archive: opensuse-artwork (62 mails)
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Re: [opensuse-artwork] On using bitmaps for artwork
- From: Pascal Bleser <pascal.bleser@xxxxxxxxxxxx>
- Date: Mon, 3 Oct 2011 14:16:02 +0200
- Message-id: <20111003121602.GR19174@hera.lan>
On 2011-10-03 13:52:53 (+0200), Stephan Kulow <coolo@xxxxxxx> wrote:
"shut up, I quit, do it yourself", ah cmon, really?
Anyway, I just wanted to make that point because it has happened
quite a lot in the past, and I wasn't only talking of the
artwork that made it into 12.1, but actually meant that in
general.
Point made, I hope, and Marcus certainly made a good point as
well, that vector drawing tools such as Inkscape don't work for
every kind of design. Good. But it will be a pain in the bottom
for a few things, that's something that has to be taken into
account as well.
cheers
--
-o) Pascal Bleser
/\\ http://opensuse.org -- we haz green
_\_v http://fosdem.org -- we haz conf
Am Sonntag, 2. Oktober 2011, 21:12:43 schrieb Pascal Bleser:
Yes, sure, but the bitmap part still can't be scaled properly :\
A high-res original bitmap is better, of course, but still, when
it's scaled down....
Then what? Pascal, if you want to volunteer to do 12.2 artwork yourself,
just shout.
"shut up, I quit, do it yourself", ah cmon, really?
Anyway, I just wanted to make that point because it has happened
quite a lot in the past, and I wasn't only talking of the
artwork that made it into 12.1, but actually meant that in
general.
Point made, I hope, and Marcus certainly made a good point as
well, that vector drawing tools such as Inkscape don't work for
every kind of design. Good. But it will be a pain in the bottom
for a few things, that's something that has to be taken into
account as well.
cheers
--
-o) Pascal Bleser
/\\ http://opensuse.org -- we haz green
_\_v http://fosdem.org -- we haz conf
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