Hello community, here is the log from the commit of package wesnoth-data-small checked in at Wed Nov 15 16:48:15 CET 2006. -------- --- wesnoth-data-small/wesnoth-data-small.changes 2006-10-06 10:23:49.000000000 +0200 +++ /mounts/work_src_done/NOARCH/wesnoth-data-small/wesnoth-data-small.changes 2006-11-15 12:07:42.000000000 +0100 @@ -1,0 +2,45 @@ +Wed Nov 15 09:29:06 CET 2006 - hhetter@suse.de + +- updated to version 1.1.12 +- another RC for 1.2.0 +- optipng support - save a few megs of package size +- from changelog: + * user interface + * move chat line slider bottom (Multiplayer options) + * display started game with vacant slot with yellow font + * fix allow to move other player's (bug #6451) + * sound + * add sample_rate option (read only) to solve cracking sound + on some sound card (Intel HDA, cmipci, ...) (bug #7507) + * graphics + * new portraits: Human Bowman + * unit animations: Elven Hero's melee attack, Dragonguard, Saurian mages, + Young Ogres, Troll Warrior, Troll Rocklobber + * team color: Trolls, Woses, Orcish Assassin, Thief, Rogue and other + outlaws + * new/modified attack icons: dark magic, drake, javelins, ... + * other: new sceptre + * multiplayer + * send a server message each time side controller change (fr #7358) + * fixed green game bugs + * fixed new host doesn't get control when original host left (bug #7351) + * fixed crash when transfering a side (bug #7346, bug #7455) + * fixed message bell sounding even on ignored messages (bug #7378) + * language and i18n: + * new manpages: Dutch + * updated translations: Esperanto, French, German, Greek, Italian, Norwegian, + Japanese, Polish, Slovenian, Turkish, Valencian + * updated MANUAL: Czech, German + * updated DejaVuSans font to 2.11 + * multiplayer maps: + * revised multiplayer maps: Hamlets, Meteor Lake, Sulla's Ruins, Silverhead + Crossing, Isar's Cross, Paths of Daggers + * engine changes + * fixed the terrain defense alias to be used properly + * fixed aggression calculations (bug #7432) + * misc bugfixes + * fixed malfunctioned sighted event during shroud (bug #4398) + * fixed stats in replay counted not from 0 (bug #7245) + * fixed replay end showing scenario objectives (bug #6937) + +------------------------------------------------------------------- Old: ---- wesnoth-1.1.11.tar.bz2 New: ---- wesnoth-1.1.12.tar.bz2 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ wesnoth-data-small.spec ++++++ --- /var/tmp/diff_new_pack.Jnb4Yo/_old 2006-11-15 16:47:56.000000000 +0100 +++ /var/tmp/diff_new_pack.Jnb4Yo/_new 2006-11-15 16:47:56.000000000 +0100 @@ -1,5 +1,5 @@ # -# spec file for package wesnoth-data-small (Version 1.1.11) +# spec file for package wesnoth-data-small (Version 1.1.12) # # Copyright (c) 2006 SUSE LINUX Products GmbH, Nuernberg, Germany. # This file and all modifications and additions to the pristine @@ -11,11 +11,11 @@ # norootforbuild Name: wesnoth-data-small -BuildRequires: SDL_image-devel SDL_mixer-devel SDL_net SDL_ttf freetype2-devel gcc-c++ sazanami-fonts ttf-arphic-gkai00mp update-desktop-files -License: GPL +BuildRequires: SDL_image-devel SDL_mixer-devel SDL_net SDL_ttf freetype2-devel gcc-c++ optipng sazanami-fonts ttf-arphic-gkai00mp update-desktop-files +License: GNU General Public License (GPL) URL: http://www.wesnoth.org Group: Amusements/Games/Strategy/Turn Based -Version: 1.1.11 +Version: 1.1.12 Release: 1 Provides: wesnoth-data-set Summary: Small shared dataset for Battle for Wesnoth @@ -26,7 +26,7 @@ BuildArch: noarch %prep rm -rf %{buildroot} -%setup -n wesnoth-1.1.11 +%setup -n wesnoth-1.1.12 #%patch -p1 #%patch2 -p1 @@ -94,6 +94,7 @@ %install rm -rf %{buildroot} make DESTDIR=%{buildroot} install +rm $RPM_BUILD_ROOT/%{_datadir}/wesnoth/data/about.cfg~ find $RPM_BUILD_ROOT/%{_datadir}/wesnoth -type f > lite-filelist-files.tmp find $RPM_BUILD_ROOT/%{_datadir}/wesnoth -type l >> lite-filelist-files.tmp autoreconf -f @@ -110,6 +111,7 @@ --with-server-uid=root rm -rf %{buildroot} make DESTDIR=%{buildroot} install +rm $RPM_BUILD_ROOT/%{_datadir}/wesnoth/data/about.cfg~ find $RPM_BUILD_ROOT/%{_datadir}/wesnoth -type d > lite-filelist.tmp cat lite-filelist.tmp|while read A;do echo "%dir ${A}" >> lite-filelist-dirs.tmp;done find $RPM_BUILD_ROOT/%{_datadir}/wesnoth -type f > large-filelist @@ -124,11 +126,59 @@ # rm -fr $RPM_BUILD_ROOT%{_mandir}/ rm -fr $RPM_BUILD_ROOT%{_bindir}/ +# +# Reduce png size +# +for f in $(find $RPM_BUILD_ROOT/%{_datadir}/wesnoth -type f -name '*png'); do + optipng -o4 $f || true + done %clean rm -rf %{buildroot} %changelog -n wesnoth-data-small +* Wed Nov 15 2006 - hhetter@suse.de +- updated to version 1.1.12 +- another RC for 1.2.0 +- optipng support - save a few megs of package size +- from changelog: + * user interface + * move chat line slider bottom (Multiplayer options) + * display started game with vacant slot with yellow font + * fix allow to move other player's (bug #6451) + * sound + * add sample_rate option (read only) to solve cracking sound + on some sound card (Intel HDA, cmipci, ...) (bug #7507) + * graphics + * new portraits: Human Bowman + * unit animations: Elven Hero's melee attack, Dragonguard, Saurian mages, + Young Ogres, Troll Warrior, Troll Rocklobber + * team color: Trolls, Woses, Orcish Assassin, Thief, Rogue and other + outlaws + * new/modified attack icons: dark magic, drake, javelins, ... + * other: new sceptre + * multiplayer + * send a server message each time side controller change (fr #7358) + * fixed green game bugs + * fixed new host doesn't get control when original host left (bug #7351) + * fixed crash when transfering a side (bug #7346, bug #7455) + * fixed message bell sounding even on ignored messages (bug #7378) + * language and i18n: + * new manpages: Dutch + * updated translations: Esperanto, French, German, Greek, Italian, Norwegian, + Japanese, Polish, Slovenian, Turkish, Valencian + * updated MANUAL: Czech, German + * updated DejaVuSans font to 2.11 + * multiplayer maps: + * revised multiplayer maps: Hamlets, Meteor Lake, Sulla's Ruins, Silverhead + Crossing, Isar's Cross, Paths of Daggers + * engine changes + * fixed the terrain defense alias to be used properly + * fixed aggression calculations (bug #7432) + * misc bugfixes + * fixed malfunctioned sighted event during shroud (bug #4398) + * fixed stats in replay counted not from 0 (bug #7245) + * fixed replay end showing scenario objectives (bug #6937) * Fri Oct 06 2006 - hhetter@suse.de - updated to version 1.1.11 - first RC for 1.2.0 @@ -196,7 +246,7 @@ * added profile key to female thief to prevent use of male image * misc * fixed --with-desktopdir and --with-icondir, it still needs --with-kde or ---with-gnome (#6499) + --with-gnome (#6499) * correct handling of UTF8 filenames under windows * multiplayer game management: client now tells the server if it ended in victory or defeat ++++++ wesnoth-1.1.11.tar.bz2 -> wesnoth-1.1.12.tar.bz2 ++++++ wesnoth-data-small/wesnoth-1.1.11.tar.bz2 /mounts/work_src_done/NOARCH/wesnoth-data-small/wesnoth-1.1.12.tar.bz2 differ: char 11, line 1 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Remember to have fun... --------------------------------------------------------------------- To unsubscribe, e-mail: opensuse-commit+unsubscribe@opensuse.org For additional commands, e-mail: opensuse-commit+help@opensuse.org
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